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Alpha v2.1.0602

Alpha v2.1.0602

Updates/Changes:

  • Towers will target Prisoner riots if you set to Execute them
  • Added Blight Event for Greenhouses - Production pauses, can spread to more Greenhouses, can destroy Flour stocks
  • Added Plague Pirate - Throws vials of sickly stuff at your villagers
  • Added Boomer Pirate - Runs in with a lot of Gasoline and explodes, AOE attack on friend or foe, fire on buildings
  • Added Skubassasins Pirate - Can breach at random spaces in your city, attacks then steals unless its ship is destroyed
  • Added Junkmariner Ship - Submarine, Doesn't dock, Spawns Skubassassins, Collide to destroy it
  • Added Launcher Ship - Shoots Pirates near Storehouses, Collide to stop the launches
  • Random Pirate Invasions disabled
  • Pirate Ships don't disable city movement
  • Added Wrecked Pirate Scout Encounter - Random boats at Resource nodes that can be intercepted to prevent future invasions
  • Added Pirate Scout Demands - Pirate Scout will come to your town to demand Resource tributes, or face future invasions
  • Remaining Resource Node Quanity % shown in Building Info panel
  • Relic Chance from drifting collectables increased, added cooldown
  • Improved formula for average city stat numbers (happy, nourish, etc)
  • Pumice rock feedback effects on construction areas when Horticulture is active
  • Pirate cities movement speed lowered
  • French translation update (thanks Yves!)
  • Prison Crackdown action - Raises morale, decreases Happiness, increases riot chances
  • Prison can have Beer deliver to replenish Happiness

Bugs Fixed:

  • Fires not going away
  • Prison fire bugs
  • New prisoner bugs
  • Drifting resources can't be picked up in certain areas of a bridge
  • Pirates stealing bugs creating lots of resources
  • Pirates not complete idiots when trying to find a resource to steal
  • Caravans could return with the resources sent out, plus wanted resources
  • Other city towers attacking each other
  • Load game fixes
  • Tasks fixes
  • Some Collision events with unmanned buildings causing background errors
  • No worker fixes
  • Stuck villagers after invasion/fight
  • Suspicious cities following player's city
  • Other city movement game hang/crashes
  • Too many alcoholics
  • Errors during building destruction
  • Constructions not finishing
  • Bad UI anchors for City status icons if not 16:9 aspect ratio
  • Removed Martin
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