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Alpha v3.0.1121

Alpha v3.0.1121

Updates/Changes:

  • Buildings under construction can be paused/resumed
  • New Shipyard asset
  • Toggle in settings to disable villager reaction sprites
  • Building production won't pause if there is no more storage room left
  • Storehouses can store past their maximum capacities
  • Storehouses will decay resources if overcapacity
  • Villagers can be killed by falling resources if a Storehouse is overcapacity
  • UI buttons to start/stop specific Resource storage at Storehouses (Town Center is disabled)
  • Stopping storage of a resource will clear out the resource and need to be transported elsewhere
  • Destroyed storehouses have a chance to spawn resources that were stored there
  • Destroyed under construction buildings spawn crates instead of instantly adding to storehouses
  • French translation updated

Bugs Fixed:

  • Wrecker ship not spawning/moving
  • Shipyard capacity upgrade making too many available ships
  • Renovate upgrade not being applied immediately
  • Lamps at night too bright
  • Villager thirst not saving
  • Estimated resource usage accuracies
  • Storehouse capacity upgrade stacking after load
  • Fog save causing load errors
  • Chance for resource crates to produce errors
  • Rare error during resource collectable despawn
  • Removed Martin
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