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Меню

Alpha v4.0.1008

Updates/Changes:

  • Updated to Unity 2020.3.18f1
  • New Water and Lighting system
  • Beliefs and Tech point system
  • New Belief Buildings added - Smokeshop, Historian, Soup Kitchen, Arena, Shrine, Recycling Pool
  • Galley is not a default building anymore (part of Belief buildings)
  • Most City Actions locked to certain Beliefs now
  • Butcher building is required to process corpses, can rot
  • Helper boost numbers shown in production progress tooltip
  • Prison food value and nourishment balancing
  • Other city villagers, military combat stats boosted
  • New Smelter, Scavenger assets
  • Buildings now show visible decay with darkened colors
  • Removed chance that building destroyed on collision, does heavy decay damage instead
  • Mass Quarantine changed to villagers quarantine instead of banished
  • Trade City needs help status icon in City Status UI
  • Free rotate toggle added in Settings
  • Crashed rafts and trade posts spawn corpses
  • Pause/resume game time button, hotkey
  • Camera pivot hotkeys
  • Scrap progress shown in overlay/hover

Bugs Fixed:

  • Fuel Factory wonder saving incorrectly
  • Main UI buttons are preceding Building UI panel buttons when clicked
  • Cities destroyed stat was tallying from other city kills
  • Wrecker ships not redeploying if area was previously depleted
  • Mega Dale City using wrong description, save path
  • Wrecker ship colliding with temporary building/bridge placement
  • Guardhouse/Ranger Barracks filling up pass capacity
  • Military sending incorrect amount to fight
  • Harpoon tower special upgrade error if unit killed by other
  • Villager sad icon not turning off sometimes when at high happiness
  • Caravan bad rotation at spawn
  • Building hover tooltips not updating when same building panel is open
  • Prisoners not moved immediately when prison scrapped
  • Prisoner data not destroyed in certain cases
  • Pirate sub collider issues
  • Pathing improvements for long, complicated paths
  • Prison food levels not being replenished when retrieved from Galley
  • Gather perimeter indicator not resetting rotation if using free rotate
  • Navmesh from other cities could mess up Town Center pathing during load
  • Wrecker ships deploying if Scavenger is paused
  • Resource carried is null causing all villagers to stop moving
  • Scrollwheel sensitivy for trade menus bad
  • Error when clicking between resource quota fields but not entering anything
  • Random Beer events happening without Beer
  • Whale from Whale Call not arriving to city
  • Error when Trade Boat forced dock, then leave from inactivity
  • Water Cannon keep shooting water after extinguising
  • Idle villagers not rowing
  • Construction resource not being delivered after pirate steal same
  • Shipyard outline material using wrong shader
  • Villager errors related to removals, death, deletion
  • Bridge, platform not refunding from destruction
  • Removed Martin

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