Version 9.0.7
Version 9.0.7
New:
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Several Mini Events have their rewards boosted!
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The Meteorite and Firestone research trees were extended, along with Exotic upgrades and Alchemist experiments.
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Added new gold upgrade milestones for heroes and guardians: every 5 levels up to 50, then every 10 levels up to 100.
Changes:
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Dodge and the Critical text above characters in the battle have symbols next to the text
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Rebalanced the attributes of heroes, guardians, enemies and bosses.
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The first few achievements for max stage and kill enemy/boss are slightly changed but not as a total effect.
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Hero abilities are now stronger and have unified and rebalanced resource costs.
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Hero upgrades became cheaper and now start from 10 gold instead of 100.
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Talents updated - Non-leader heroes now have Auto abilities enabled by default. Leader Auto abilities unlock at Talent Level 11. Party Menu Auto abilities toggles unlock with the Leader Talent.
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Removed enemy avatars from the shop (owned ones remain).
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Avatar cost is reduced from 1000 to 500 Gems and they can no longer be purchased with real money.
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Inventory items duration increased from 2 minutes to 5 minutes.
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Scrolls duration increased from 1 minute to 10 minutes.
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The library now unlocks at stage 11 instead of stage 45.
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The special upgrades unlock at stage 25.
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The first 30 stages of the game now have 3 waves of enemies instead of 5.
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The first firestone is generated at 500 gold instead of 18000.
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New servers now grant starting items: 5× of the following - Midas Touch, Drums of War, Dragon Armor, Guardian’s Rune, Totem of Agony, Totem of Annihilation, plus 2× Pouch of Gold and 1× Bucket of Gold.
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The locked buildings in both Town and Guild will be darker and will have the unlock requirement on them.
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The Settings now are Account-Wide.
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Redesigned buttons for the “New” Adventure buttons style, and some other UI elements.
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The system of Extreme Value Bundles has been redesigned.
Fixes:
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Fixed incorrect behavior of Amulet of the Day notifications and rotation.
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Fixed flipped cards issue in the Tavern.
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Fixed rare issue when Scarab Milestone progress getting stuck.
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Fixed issue where talent points could disable hero auto abilities.
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Fixed Guardian auto-attack stopping under certain conditions.
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Fixed War Machines squad power showing as zero preventing battles.
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Improved the loading time of the game.
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Additional minor fixes and improvements.
We want to thank everyone for reporting issues you encounter!
Support: www.holydaygames.com/support/
Facebook: https://www.facebook.com/firestonegame
Discord: https://discord.com/invite/StzRZmv
For the full patch notes list visit: https://holydaygames.com/patchnotes/firestone-patch-notes/
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