World Expansion enters The WILDS
Release Version 1.4.0
CRITICAL:
- DATA WIPE - All data will be wiped upon update.
NEW ANIMAL:
- MOOSE - Welcome the moose to the roster of playable animals! The moose is the largest species of deer and while being a herbivore it's impressive size and strengths makes it capable of standing on equal footing with even the most dangerous predators.
NEW FEATURES:
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MASSIVE WORLD EXPANSION - The world is now 4x larger than before. Breezy Mountain Passes, snow covered Mountain Peeks, large Grassy Meadows and more now await you. I had orginally planned on only doubling the size but decided to do the full map, I wasn't able to fullu detail it all but it's a great start and I'm excited to head feedback on how to further develop it.
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REVAMPED AMBIENT AUDIO - Ambient Audio will now change based on season and time of day and various parts of the world will have their own sets of Ambience. This is still a hold-over until I manage a full modular ambience system.
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CUSTOM WEATHER ZONES - Weather is now area specific as well, with some areas constantly snowing, and others where it will never snow and have their own unique weather systems.
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TRAILS - Replaced the old static footsteps with dynamic trails. When animals move through the world they will now carve a small depressed trail for a much more realistic look.
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CONTRAST AND SATURATION OPTIONS - New options for adjusting the color contrast and the crispness of the game display.
GAMEPLAY CHANGES:
- CAMERA - More improvements on the camera, making it much smoother to look around, and better positioning for the player when zoomed out.
BUG FIXES
- CONTROLLER SPRINTING - Sprinting wasn't stay toggled on for controllers / steam deck. This should be fixed now.
KNOWN BUGS
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RATS - Body breaks apart when grabbed.
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CINEMATICS - Lake and River water flashes white on start/end of cinematics.
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