Version 0.1.3 (09/04/2021)
New Features
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Added version to the Main Menu.
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Added ability to toggle between 4K and HD videos to avoid cutscene stuttering on some machines.
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Added ability to change AA methods.
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Added real-time shadows to Grid Combat Characters on Epic Settings.
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Added locks to locked Nebulae.
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Added call out when players have new trophies.
Bug Fixes
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Improved loading times.
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Fixed bug where Tibold's fight would lock if he was killed before all of the waves were deployed.
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Fixed bug where Tauri had a predefined loadout.
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Tweaked Lily's and Killi's toe weights.
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Fixed MC Bridge graphical glitches on low graphical settings.
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Optimized characters for MC rooms for faster loading.
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Optimized Hangar and Bar levels and sub-levels for faster loading.
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Fixed PANDORA animation desync glitch.
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Fixed issue where dialogue autoplay kept getting disabled by the forward button.
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Fixed issue where opening the dialogue log and pressing forward or autoplay would kill the UI.
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Fixed issue where being in the dialogue log while autoplay is supposed to trigger neither disables autoplay, nor continues the dialogue; now it continues dialogue when closing log.
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Fixed Lily Recruitment Premium PANDORA scene crash.
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Fixed DEMI not having eyes in the Bridge room.
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Fixed Typo in Zanderson dialogue line.
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Fixed typo in item description.
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Fixed Typo in Grid Combat detail panel description.
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Fixed Captain's skin tone not changing in KilliAfter1.
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Disabled bloom and shadows on lowest settings.
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Unpackaged videos from main content file to reduce cutscene reading times.
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Fixed bug where one of Killi's treasure hunt speeches would disappear, causing the game to appear soft locked.
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Fixed issue where characters couldn't be targetted when on the bottom of the screen.
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Fixed issue where Waifus would appear to level up indefinetly during the loot screen.
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Fixed issue where PANDORA and Quest Log tutorials' dialogue window could not be clicked causing it to appear soft locked.
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Fixed issue where Grid Combat player characters could move twice if they waited.
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Improved way Key Bindings work.
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Increased size of some UI elements to improve readibility.
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Fixed issue where mission cards were updated before missions would start.
Notes
- The following patch size is primarily due to some changes we made to how the videos are packaged and the addition of lower resolution videos.
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