1.0 OUT NOW!!!!
DNFC is OUT NOW and with a limited 20% launch discount
Definitely Not Fried Chicken is BUMPING into 1.0
Coming at you with:
❄️ Some unholy…Angel Dust 🔧 A sleek, fresh, new UI 😈The actual, non hyperbolic, Devil ...AND MORE!
We do recommend that players really relish in the new content and start a new game to fully appreciate the new changes and updates! ;)
v1.0.3 Build Notes
New Drugs:
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Crack cocaine.
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Pure cocaine.
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Flaming cocaine.
New Businesses:
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Nightclub business.
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Casino business.
New Vehicle:
- Large delivery truck.
New Special Clients:
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Nuns.
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The Devil.
Story:
- An end-game scenario with the Major (make sure you build up your defenses and money before accepting)! The save can continue to be played after the end-game scenario.
New Character Items:
- Many new weapons, clothing and traps!
Order Hotline Changes:
- Hotline orders are now all timed, you deliver as much as possible (of the ordered drug) within the time limit and are paid immediately for each box delivered.
UI / UX:
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All new UI.
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Employees and Garages can now be sorted by assigning them a color.
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Garages can now be named.
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Schedules can now be named.
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Schedules are global, each schedule is available at every plot for assigning to workers.
Fixes:
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Place-able item getting stuck to the cursor and being able to sell it indefinitely.
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Glass material updated on place-able objects to be opaque once again.
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After selling a broken item, the next item of the same type placed will also be broken.
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Maximum customers now determined exclusively from plot size and business stars rating.
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Chicken shop food showing incorrect price after handing it to the customer.
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Fence not being place-able after unlocking it at the Scrapyard.
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The Billboards monument not showing the correct business type after reloading the game.
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Placing a window removing wall textures in some rooms.
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Some particle effects not playing upon re-loading the game.
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Not being granted a refund on built rooms when changing a business plot type (and the rooms are automatically erased).
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Duplicating doors under certain build inputs.
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Thumbnail image not matching the item for various items.
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Hay and Corn materials appearing one color.
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Double shadows being displayed on landscaping items.
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Windowed mode not working.
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Various ‘Translation Key Not Found’ errors fixed.
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Prevent SFXs from playing during loading.
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Rendering issues with the Garage doors.
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Changing the sensitivity sliders causing sensitivity to slow too much.
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‘Sugar-coated’ and ‘Delicious’ Steam Achievements unlocking under the other’s conditions.
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‘Cry Baby’ not unlocking after meeting the necessary conditions.
Notes: If you’re loading a previous save, your schedules will need re-configuring as schedules are now global. The schedules from your drug factory will remain but your schedules on other plots will be gone.
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