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Shadow Warrior 3 update 1.03 live now!

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Hey there everyone! Today’s fortune cookie tells us there is a new patch for Shadow Warrior 3, which includes brand new Hardcore difficulty, a hard difficulty rebalance, and many more quality of life improvements. Let's give them a look!

Introducing - Hardcore difficulty!

On Hardcore difficulty, enemies hit even harder and use every opportunity to punish your mistakes. Resources also come in less generous numbers, so long story short Grasshopper - don't get hit and watch your aim! Last stand invulnerability timer has been reduced.

General Balance Changes.

  • Katana fire attack projectile speed, explosion range and burn chance increased.

  • Katana ice attack freeze effect duration reduced.

  • Katana's electric attack range decreased.

  • Sidekicks’ damage slightly increased and spread decreased.

  • HP amount restored from the Finishers now varies with Difficulty.

  • Adjusted the Health Points of certain enemies.

  • Enemy Health Points are now the same across difficulties (except bosses).

  • Shuriken Spitter does not register headshots anymore.

  • Health and Ammo orbs respawn-time now varies with Difficulty.

  • The amount of Health and Ammo restored from the orbs now varies with Difficulty.

  • Last Stand invulnerability-time decreased.

  • Thorn's damage now varies with Difficulty.

  • Kugutsu accuracy and projectile speed increased.

  • Laser Shogun laser now stops on enemies.

  • Riot Gun range slightly decreased.

  • Oni Hanma's stagger delay increased.

  • Lifetime for Seeking Eye and Blade of Hattori have been reduced.

  • Removed temporary invincibility after usage of Brain Tonic.

Fixes and Improvements

  • Various Balance changes (see below).

  • Fix for Achievements not unlocking in rare cases.

  • Fix for an unwanted second attack being made with the upgraded Katana if the weapon wheel was used during an attack.

  • Fix for the Shuriken Spitter not causing damage during some attacks on the Guardian of The Heart.

  • Fix for a bug where the player might get locked in the Guardian of The Heart’s third phase on Hard difficulty.

  • Fix for Shogai not reacting to Katana hits if they are performing a melee attack at the time.

  • Fix for headshots on Kugutsu from Sidekicks making the ragdoll spin.

  • Fix for one of the upgrade points on "The Fast and the Furry" disappearing after the player respawns.

  • Fix for some weapons not shooting when the "ranged attack" input is being held while switching between guns.

  • Various User Interface fixes.

  • Fixes for when the player could fall out of the world.

  • Fixes for players leaving the gameplay space.

  • Additional checkpoint added to "Doomsday Device" level.

  • FOV minimum value set to 80.

  • Various progression issues fixed.

  • Fix for Thorns popping up inappropriately.

  • Fix for a bug where the Thorns wouldn't wither on the final arena of "Egg Express".

  • Fixed various edge case logic bugs in various levels.

  • Fix for a bug where the player could move with the Tanuki in their hands. Shame.

  • Fixed LoD and popping issues in various places.

  • Fix for a rare crash when performing a Finisher on Chef Oboro Guruma.

  • Various performance enhancements.

  • Fix for tutorial messages staying on screen after the player's death.

  • Fix for the weapon disappearing when the weapon change was performed right before a cutscene had started.

  • Fix for a bug where the player could shoot their weapons during transition cutscenes.

  • Fix for the Grappling Hook remaining open after performing certain actions.

  • Updates for French, Spanish and Russian localization.

  • (PC) Fix for the weapon disappearing when trying to choose an unobtained weapon using keyboard shortcuts.

Читать в Steam ↗

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