Trials of Fire Weekly Update #47 Now Live
Trials of Fire Weekly Update (v0.50) Release Notes
Good afternoon all,
This week’s update features a new set of class cards across all 7 existing Heroes to discover as well as some balance changes to some lesser used class cards and item abilities.
This week we’ve also been focusing on putting together a fully localised version of the game (Simplified Chinese).
As always, let us know what you think on Discord!
Card Changes
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‘Defensive Movement’ (Warrior) – Decreased cost to 0 (from 2) and Resilience to 3 (from 4).
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‘Inferno’ (Elementalist) – Changed effect to, ‘Every character takes 3 Magic Damage per stack of Burning.’
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‘Static Discharge’ (Elementalist) – Increased range of initial target to 2 (from 1).
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‘Overload’ (Elementalist) – Increased cost to 2 (from 1) and increased stacking damage bonus to 2 (from 1).
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‘Regroup!’ (Warlord) – Changed effect to, ‘Remove a stack from each named effect on friendly characters. Draw 1 card if any stacks removed.’
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‘Cunning Offense’ – Reduced cost to 1 (from 2).
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‘Shared Strength’ – Changed effect to, ‘Each Hero that has played 2] or more cards this turn draws 2 cards.’
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‘Wing Smash’ – Increased cost to 1 (from 0) and changed effect to, ‘Melee Damage 1 and Push 4 on all adjacent enemies. Any targets that take damage discard 1 card.’
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‘Skulk’ – Increased movement to 4 (from 3).
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‘Dark Rite’ – Changed effect to, ‘Melee Attack 2. If this attack deals damage, choose 1 from up to 3 Damage cards from your deck, draw it and half its Willpower cost.’
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‘Channelling’ – Reduced cost to 2 (from 3) and Willpower gained to 6 (from 7).
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