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1.1.1, 1.1.2 & 1.1.3 Patch Notes

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Welcome to all the new players who've joined us since the free DLC launched last week! We hope you're enjoying the game — we've already published a couple of updates over the weekend for some of the bigger issues, and today we've released another patch.

Thanks to everyone who's been sending us bug reports!** If you find a bug, please report it in-game using the button in the Options menu. **That way, we get your savedata, logfiles and other useful information that helps us solve the problem faster.

If you haven't done it already, please remember to leave a review for the game on Steam, it really helps other people discover it!

Here's the changelog for the latest patches:

1.1.3

Changes

  • A trek member now always gets only 1 Loyalty for being promoted

  • Increased the price of the items for "Unpredictable Conditions" from 15 to 25

  • Reduced the Sanity cost of Glowing Maggots to 5

  • The Jellyfish's "Gatherer" perk now kicks in more frequently

  • Items from the Jellyfish's ability will now be given at the end of the trip instead of during it (which could cause you to be overburdened during a trip)

  • When all dice and rerolls are used in combat, an "End Round" button appears instead of "Choose a Dice" prompt

  • Items that are part of the Unpredictable Conditions Director Mode Modifier can no longer be dropped or traded

  • Malin can no longer be sent into the Cenote location

  • Club Inspector will no longer ask to stay at a village

  • Lemonade can no longer ever be on sale

  • Animal Scent can now be used to add a dice when attempting to tame roaming wildlife

  • You can now skip the tutorial as long as you've started it once (you don't need to finish it)

  • Reroll Retaliation glossary entry now mentions that Stunned characters won't retaliate

Fixes

  • Fixed Fog Infected status not being curable at Avalon

  • Fixed not being able to loot a Shrine Altar Room sometimes

  • Fixed abandoning game during first expedition allowing you to continue playing after Hall of Fame

  • Fixed Egg of Corruption not being properly exchanged for Fame during Triumph

  • Fixed Egg of Corruption being able to remove objective-relevant locations

  • Fixed Shrine aftermaths sometimes blocking off the only path to the objective

  • Fixed being able to open Manage Trek while travelling

  • Fixed objectives not being properly setup when using Restart Expedition Death Consequence and restarting the same expedition

  • Fixed data from Club Competitions that have ended being used

  • Fixed some levels of corrupted equipment not having the new corrupted effect

  • Fixed Corrupted equipment being able to apply the Fog Infected status to invalid characters

  • Fixed the extra teeth that the Taxonomist gets after combat not being given at the correct time

  • Fixed being able to give a Native Trinket to a character without loyalty

  • Fixed characters without loyalty being able to be Mercurial

  • Fixed standing not being revealed when appropriate in some rest events

  • Fixed characters sometimes floating in the tavern after recruiting the Mercenary

  • Fixed standing-related achievements not being possible to get in Director Mode

  • Fixed inventory & back button sometimes being hidden in Manage Trek screen

  • Fixed missing mousewheel icon in map zoom tutorial

  • Fixed making an offering at a Stone Statue while being Followed not having the correct effect

  • Fixed combat item cooldowns not being properly decremented when getting a Free Round in combat

  • Fixed wrong or no item infobox being shown when cooking meat sometimes

  • Fixed Annie Oakley's perk causing non-hostile zones to be bigger (eg butterflies)

  • Fixed bad cropping of character portraits in Leader Selection screen

  • Fixed not always getting treasure when completing the "The Guardian and the Treasure" expedition

1.1.2

  • Fixed game not starting sometimes after posting a score to the Hall of Fame

1.1.1

  • Fixed not being able to finish expeditions when the Club Inspector is not in the party sometimes

  • Fixed characters losing their perk levels when becoming Pale Masks

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