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Dreamscaper OST + Large Balance Patch

Hey everyone,

(https://store.steampowered.com/app/1316600/Dreamscaper_Original_Game_Soundtrack/)

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](https://store.steampowered.com/app/1316600/Dreamscaper_Original_Game_Soundtrack/)

If you've enjoyed the beautiful work of Dale North, this is a must have! Over the course of Early Access, just like the game, you can expect the OST to be updated with new tracks.

As for the game, we've gathered a lot of fantastic feedback this past weekend and got right to work on adjusting things thanks to your help.

This mid-week patch that we just released focuses primarily on balance changes that improve the play experience. Let's dive in:

IMPROVEMENTS

  • Crafting the lowest tier for loadouts is now free. - thanks Decadent Darko & Adroit!

  • Players can no longer be killed by Poison or Burn - thanks Sacha & Exvaris!

  • Challenge Reward Chests spawn away from danger - thanks Nym & TheStash

  • Adjusted Breaker Sword second hit knockback to ensure third hit connects - thanks Exvaris!

  • Only Treasure, Choice and Merchant rooms spawn behind Locks or Reinforcements now - thanks j0hnnyclaymore!

BUG FIXES

  • Fixed collision across many levels - thanks Sacha & Totes

  • Fixed up the Crystal Barrier Text

  • Invisible Mage Bug Fixed -thanks JonJonLovesFood!

BALANCE CHANGES

  • Decreased all enemy damage at later levels

  • Decreased enemy health at later levels - thanks soil%)(!*

  • Balanced armor across all shields

  • Increased all ranged weapon damage

  • Increased health drops in Campground and later levels

  • Added more weak enemies to hometown

  • Rebalanced all exchange rooms to be more favorable to players

  • Increased parry trigger chance on Blowback

  • Reduced recovery on Feather-Foot Flip

  • Increased cooldown on Coldsnap

  • Increased leech effect chance of Vampire Fangs Keepsake

  • Increased shatter effect chance of Steel Ball Keepsake

  • Increased effect of Roller Rink Keepsake

  • Increased effect of Boxing Ring Keepsake

  • Increased effect of Bandage Keepsake

  • Increased effect of Pashmina Shawl Keepsake

  • Increased effect of Royal Flush Keepsake

  • Spring Feet Keepsake now confers Red Pit immunity

  • Tuned nightmare enemy configurations to be less overwhelming

  • Moved enemies away from doors to prevent players being hit on room entry - thanks YQMaoski:!

  • Further increased auto-fire ranged weapon damage to offset projectile consumption - thanks DaddyDeGrand!

Tomorrow we'll be answering your questions on an AMA over at Reddit at 1PM PT / 4PM ET, look for a link once it's live!

Next week we'll be releasing another stability and quality of life patch, before taking a break to work on larger pieces of content. Look for an announcement with more info soon!

As always thanks for sticking with us as we improve Dreamscaper, and keep your feedback coming. If you haven't yet, please leave a review, it's very appreciated!

  • Ian, Rob & Paul
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