1.0 Stability Patch #1 (1.0.3.3)
What an exciting few days! We are thrilled to see a huge influx of players and even more thrilled to see the positive response to Dreamscaper 1.0. We wanted to get a quick stability patch out immediately this week to help with some of the most critical issues discovered:
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Fixing crash that can occur when starting a new save game.
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Fixing bug where players can get stuck in the room young Cassidy wakes in during the intro.
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Empty combat room in Nightmare Campround now has enemies.
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Fixed hidden obstacles discovered in Nightmare City.
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Fixing bug where Primal Scream audio was not playing.
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Fixing some English typos.
This is just the beginning. We plan on having another focused stability patch out later this week to resolve additional high-priority issues, and then more general bug-fixing & quality-of-life improvements in the following weeks.
Cheers, Rob, Ian & Paul
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