Final Stretch Update #1 (0.16.1.1)
Most of the changes are under-the-hood in preparation of our upcoming 1.0 launch, but these are the changes you can see in the build today:
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New Music for Nightmare Event & Restore Rooms from Dale North
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Bombs, Keys, Health, Sand, Resolve, Glass & Inspiration dropped by enemies should be much higher now.
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Ideas should be much more common now.
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Fixing bug where player can still perform actions when frozen.
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Fixing bugs where some item speed modifiers aren't being respected.
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Fixed Primal Scream audio bugs.
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Particle systems are more readable on Lower quality settings.
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Parried projectiles no longer appear to teleport.
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Ranger attacks have better telegraphing, fixed poison attack hitbox duration.
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Fixed some enemy out-of-bounds spawn locations.
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Various graphical glitch fixes.
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Various lighting improvements.
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Various run-time optimizations.
Please let us know if you encounter any new bugs so that we can fix them up before launch!
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