1.0 Stability Patch #2.1 (1.0.3.7)
We did a small oopsie and forgot to include a couple of fixes that were meant to go out in yesterday's second stability patch so we're getting them out this this morning (they were listed but now they're actually fixed):
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2nd Boss on Hard no longer has Poison AOE attack (moved to Nightmare mode)
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6th Boss should be framed better during combat.
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Various English, German & Japanese text fixes.
A special thank you to BadMedium for pointing out that the first two weren't actually fixed and to Rapscallion for several German text fixes.
Have a great weekend everyone!
Cheers, Rob, Ian & Paul
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