Update for Inquisitor - v2.1.1 - August 8
Updates to W40K: Inquisitor will be released. The updates will be applied automatically after the scheduled maintenance and when your Steam client (in on-line mode) is restarted.
Fixed bugs
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Co-Op stability fixes
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Various localization fixes and improvements
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Numerous stability fixes
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Fixed several Open World and Campaign chest accessibility issues, teleport beacons, and more
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Fixed a freeze under Korean localization
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Fixed various skill descriptions and tooltips
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Fixed an issue where Ragna's store became unavailable to players
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Added subtitles for Prophecy cinematics
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Fixed an issue where upon using Mind Reset consumables the skill points dropped into the negative
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Replaced the Toxicrene at the Ebony Void Crusade's Panic Room mission
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Fixed the Veteran of Battles achievement which did not track properly in Co-op
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Fixed the Grand Flux Parasite Heroic Deed
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Fixed the Hyper Flux Parasite Heroic Deed
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Fixed the Unmarred Corpus Heroic Deed
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Fixed the Cognis Protocol Heroic Deed
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From now on Ordos missions will give the correct amount of reputation
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Fixed an issue where more than 3 Ordo missions could be completed within a week
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Added teleport beacons to maps with Security Doors to avoid stuck issues
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Fixed an issue where some players could not select the Herald Cherub at the Extras Panel
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Fixed a Tarot Card upgrade exploit
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Fixed the Ordo store's reset counter
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Fixed an issue where timed missions' counter continued while the game was paused
Tech-Adept
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Fixed a bug where Merciful Agony was not available for the Tech-Adept
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Enemies killed by Constructs now count towards various Heroic Deeds and Achievements
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From now on Ancient Relic enchants' requirements and achievements will count the constructs' kills
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Fixed the Reinforced Construct passive skill which did not affect the Kastelan construct
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Fixed the Synod of the Machine God perk's description
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Fixed the size of the Construct Info window under the Construct Setup panel so the weapon modules' texts will fit into the window from now on
Controller
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Fixed an issue where the chosen modules were not highlighted with the controller
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Fixed an issue where players could not start an Ebony Void Crusade with the controller
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Fixed various issues under the Construct Setup panel with the controller
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Fixed an issue where after failing or completing a Void Crusade, players still could move between missions with the controller
Balance
- Added multiple strengths and weaknesses to construct skills. It should be more versatile and synergistic but also more situational
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