Update for Inquisitor - v2.1.2 - September 5
Updates to W40K: Inquisitor will be released. The updates will be applied automatically after the scheduled maintenance and when your Steam client (in on-line mode) is restarted.
Fixed Bugs
-
Various localization fixes
-
Various crash fixes
-
Several stability improvements
-
Fixed an issue where the Radium Carbine's and the Plasma Caliver's icons were swapped on some rarities
-
Fixed the Radical perk
-
Fixed a Construct sound that occasionally got stuck looping after closing the Constructs panel on the Command Bridge
-
Fixed some Siege maps that could be completed before reaching the last objective
-
Fixed the Judge and Jury achievement
-
Fixed an issue where Warlocks remained standing after getting killed by Area of Effect skills
-
Fixed a minor issue where the Tech Power under the Tech Tree tab didn't fill up completely even after the full Tech Tree got unlocked
-
Corrected the description of Anointment Perk
-
Corrected the description of the Ordinatus Psalm
-
Corrected the description of the Voltagheist Psalm
-
Fixed an item generation bug that caused lower than intended rolls in many cases, players can expect 2-7% higher maximum rollable stats on some items
-
Fixed several object clipping issues on maps
-
Removed Toxicrenes from several VIP missions
-
The Tarantula Turret's Missile Launcher now properly deals Area damage, and it properly fires from all barrels
-
From now on players will properly receive Morality items which are in accordance with their Morality point distribution
-
The Void Crusade desk will now show "Uther's Tarot" during the acquisition of Uther's Tarot
-
Fixed some redundant teleport beacons on Open World maps
-
Fixed a bug where the mouse cursor could be changed while reading the Journal
-
Fixed an invisible tile on Chapter 2, Mission 8
-
Fixed an issue where Ancient enchant unlocks did not take Construct kills and damage into consideration
-
Fixed the Torvald System's missing influence icons
Controller
- Fixed a controller issue where players could not reroll their active Challenges
Balance
-
The Plasma Caliver Beta and Radium Rifle Beta received a skill with a Target Designator tag that allows more direct control over summoned minions
-
The Psiloi Vivisector’s HP scaling is now reduced by 25% (At max level it now has 25% less HP)
-
The Psiloi Combustor’s Meltagun Skill damage is increased by 36% and the channeled damage ticks 200% more often, but instead of Armor Piercing it is Armor Breaking now
-
The Psiloi Combustor’s Lasgun Skill damage is increased by 47% and its animation speed by 150%
-
The Psiloi Combustor’s Boltgun Skill damage is increased by 87% and its animation speed by 20%
-
The Tarantula Turret’s Lasgun Skill damage is increased by 350% and its animation speed by 80%
-
The Tarantula Turret’s Bolter Skill damage is increased by 28% its animation speed by 80% but its internal cooldown is increased by 50%
-
The Tarantula Turret’s Flamer’s damage is increased by 78% and its internal cooldown has been reduced by 40%
-
The Tarantula Turret’s Missile Launcher’s damage has been reduced by 10% and its internal cooldown has been reduced by 40%. A Traumatize effect has been added to the explosions.
-
The Kastellan Robot’s Phosphor Gun’s spread has been reduced from 60° to 40°
-
The Kataphron Destroyer’s Flamer Skill will continue firing even if the primary target is dead.
-
The Kataphron Destroyer’s Gravcannon damage is increased by 17% and its internal cooldown is reduced by 17%. Damage tick frequency is increased by 20% but each tick deals proportionally less damage.
-
The Kataphron Vanguard and Destroyer's summoning Skill cooldowns reduced to 20 seconds from 60
-
The Kataphron Vanguard’s HP scaling is now improved by 50% (At max level it has 50% increased HP)
-
The Kataphron’s Greataxe Skill had its internal cooldown reduced by 25%
-
The Kataphron Destroyer’s HP scaling is now improved by 30% (At max level it has 30% increased HP)
-
Increased Area radius for many AoE skills and effects
-
Nova Psalm range is increased to 4 meters from 3
-
Assail Psychic Power’s width increased to 2.5 meters from 1
-
From now on the level 5 Ordo Reputation rewards also apply to the Constructs
-
The level requirement to start the Prophecy campaign was removed. It is now available after the player finished the main Martyr campaign
-
Added Artificer (purple) blueprints for all minion equipment
Комментарии 0
Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.
Обсуждение ещё не началось.