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Update for Inquisitor - v2.1.2 - September 5

Updates to W40K: Inquisitor will be released. The updates will be applied automatically after the scheduled maintenance and when your Steam client (in on-line mode) is restarted.

Fixed Bugs

  • Various localization fixes

  • Various crash fixes

  • Several stability improvements

  • Fixed an issue where the Radium Carbine's and the Plasma Caliver's icons were swapped on some rarities

  • Fixed the Radical perk

  • Fixed a Construct sound that occasionally got stuck looping after closing the Constructs panel on the Command Bridge

  • Fixed some Siege maps that could be completed before reaching the last objective

  • Fixed the Judge and Jury achievement

  • Fixed an issue where Warlocks remained standing after getting killed by Area of Effect skills

  • Fixed a minor issue where the Tech Power under the Tech Tree tab didn't fill up completely even after the full Tech Tree got unlocked

  • Corrected the description of Anointment Perk

  • Corrected the description of the Ordinatus Psalm

  • Corrected the description of the Voltagheist Psalm

  • Fixed an item generation bug that caused lower than intended rolls in many cases, players can expect 2-7% higher maximum rollable stats on some items

  • Fixed several object clipping issues on maps

  • Removed Toxicrenes from several VIP missions

  • The Tarantula Turret's Missile Launcher now properly deals Area damage, and it properly fires from all barrels

  • From now on players will properly receive Morality items which are in accordance with their Morality point distribution

  • The Void Crusade desk will now show "Uther's Tarot" during the acquisition of Uther's Tarot

  • Fixed some redundant teleport beacons on Open World maps

  • Fixed a bug where the mouse cursor could be changed while reading the Journal

  • Fixed an invisible tile on Chapter 2, Mission 8

  • Fixed an issue where Ancient enchant unlocks did not take Construct kills and damage into consideration

  • Fixed the Torvald System's missing influence icons

Controller

  • Fixed a controller issue where players could not reroll their active Challenges

Balance

  • The Plasma Caliver Beta and Radium Rifle Beta received a skill with a Target Designator tag that allows more direct control over summoned minions

  • The Psiloi Vivisector’s HP scaling is now reduced by 25% (At max level it now has 25% less HP)

  • The Psiloi Combustor’s Meltagun Skill damage is increased by 36% and the channeled damage ticks 200% more often, but instead of Armor Piercing it is Armor Breaking now

  • The Psiloi Combustor’s Lasgun Skill damage is increased by 47% and its animation speed by 150%

  • The Psiloi Combustor’s Boltgun Skill damage is increased by 87% and its animation speed by 20%

  • The Tarantula Turret’s Lasgun Skill damage is increased by 350% and its animation speed by 80%

  • The Tarantula Turret’s Bolter Skill damage is increased by 28% its animation speed by 80% but its internal cooldown is increased by 50%

  • The Tarantula Turret’s Flamer’s damage is increased by 78% and its internal cooldown has been reduced by 40%

  • The Tarantula Turret’s Missile Launcher’s damage has been reduced by 10% and its internal cooldown has been reduced by 40%. A Traumatize effect has been added to the explosions.

  • The Kastellan Robot’s Phosphor Gun’s spread has been reduced from 60° to 40°

  • The Kataphron Destroyer’s Flamer Skill will continue firing even if the primary target is dead.

  • The Kataphron Destroyer’s Gravcannon damage is increased by 17% and its internal cooldown is reduced by 17%. Damage tick frequency is increased by 20% but each tick deals proportionally less damage.

  • The Kataphron Vanguard and Destroyer's summoning Skill cooldowns reduced to 20 seconds from 60

  • The Kataphron Vanguard’s HP scaling is now improved by 50% (At max level it has 50% increased HP)

  • The Kataphron’s Greataxe Skill had its internal cooldown reduced by 25%

  • The Kataphron Destroyer’s HP scaling is now improved by 30% (At max level it has 30% increased HP)

  • Increased Area radius for many AoE skills and effects

  • Nova Psalm range is increased to 4 meters from 3

  • Assail Psychic Power’s width increased to 2.5 meters from 1

  • From now on the level 5 Ordo Reputation rewards also apply to the Constructs

  • The level requirement to start the Prophecy campaign was removed. It is now available after the player finished the main Martyr campaign

  • Added Artificer (purple) blueprints for all minion equipment

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