Version 1.0.9 Patch Notes
Version 1.0.9 Patch Notes
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- Potential fix for liftable blocks not being pickable anymore
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- Potential fix for Player disappearing when changing rooms
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- Removed Cursed OOB fix attempt in the 1.0.8 patch :D
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- Reduced shield knockback to prevent some OOB issues
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- Algus' Meteor Rain damage gets a buff
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- Algus' Shock Field now allows for other hits to land
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- Inner Fire now has better visual cues
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- Kyuli should now be able to hit objects right in front of her
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- Fixed Hunter not giving orbs when the bestiary is full
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- Fixed some Ruins of Ash rooms missing their ceiling
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- Added safeties when dying at the same time as a Mini Boss, allowing objects to unlock when you go back to those rooms
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- Fixed Volantis being hittable before the fight
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- Keyboard bindings should now be saved properly after being reset to default
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- Fixed floating Bubbles not spawning in the Path of Serpents
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- Game Timer should now stop when you land the last hit on the final boss
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- The game should no longer display the in game pause menu when going out of focus
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- Small balance change for the Death Orb
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- Banish damage type should now be properly assigned to each concerned character
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- Epimetheus Statues should now show up on the map even when the room is discovered
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- DM Ring should now appear on the screen below the keys and can be deactivated in the item menu
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- Athena's Bell should now be able to trigger during invincibility frames, after the hurt state
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