We Can't Bear This Bug Anymore
*NOTE: This is our last update before the Big Update. Next week you won't get a new update, but in exchange--if all goes well--we'll start showcasing each of the new features you'll find in the Big Update as we approach release day.
See you then! *
GENERAL
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Fixed an issue where units could be forced to attack untargetable units (example: Pudge hooks an undying unit).
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Fixed an issue where all damage done by Medusa's Ace Effect, where all Scaled units do damage to units near them, would be credited to Medusa only.
HERO CHANGES
Enchantress:
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Nature's Attendants:
- Fixed an issue where the wrong heal amount was displayed on the ability tooltip.
Lone Druid's Spirit Bear:
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Entangling Claws:
- Fixed an issue where Entangling Claws would never be cast.
Viper:
- Max Mana is now 50.
ITEM CHANGES
Big-Time Contract:
- Players can now get more than 1 of this item again.
Target Buddy:
- Can no longer be healed.
ALLIANCES
Blood-Bound:
- Changed to: When a Blood-Bound unit dies, it gives +125% Attack Damage, in addition to any existing Blood-Bound bonus it has, to a random friendly Blood-Bound unit.
Savage:
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Changed to: Allied Savage units gain +[4, 8, 15] Attack Damage each time they land an attack on an enemy or cast a damaging spell.
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This affects Venomancer and Sand King, the only Savage units with damaging spells.
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