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(CHAT) Achievements 2.0

ACHIEVEMENTS 2.0

I am going to be thinking about ACHIEVEMENTS soon enough and I wanted to start a discussion here to see what players are thinking to consider as additional perspectives.

There are a few paths forward with the way I see it...

1 / 1 · 100%

**#1. **Modernize Existing

Keeping all 251 achievements intact, but rewriting any that may need to be modernized, fixed or repurposed based on new game content.

ːsteamthumbsupː** PRO**(S):

= Retains the essence of what was already there and cleans up any anomalies or issues that were previously present.

**

ːsteamthumbsdownː CON**(S):

= Players who may have unlocked any achievement that may be repurposed might feel their historical unlock was modified.

**#2. **Legacy Preservation

Leave the Legacy Achievements (1-251) untouched; players will be able to play the "Prelude2015" branch to attempt to tackle these original achievements.  Any new achievements (252+) would be focused on the new development.

**

ːsteamthumbsupː PRO**(S):

= Retains everything as is, and anything new is associated with the new development.

ːsteamthumbsdownː** CON**(S):

= Players must split between branches to complete the full set and potentially genuinely busted achievements on the original game.

**#3. **Auto Grant

Don't modify any achievements, and any problematic achievements or achievements that won't/don't serve a purpose on new systems/gameplay for the update would have an Auto Grant associated with it.

ːsteamthumbsupː** PRO**(S):

= Prevents legacy completionist from being locked out 100% due to deprecated content

ːsteamthumbsdownː** CON**(S):

= Can feel unearned.

>> **Grind **<<

I'd also love to hear general thoughts on level of GRIND. For any such as duration (time in a map) or amount (ie 1,000 kills per weapon) -- or any else for that matter.

?? Something Else ??

If you would like to present another method entirely please feel free.

Please understand that no matter what route I end up going with will not make everyone happy and it's simply about the best path forward for the game and its fanbase both old and new.

Share

YOUR Thoughts

Let me know what you think and I will be keeping an eye on the discussion as I start to get into the weeds of this.

[ UPDATED // Additional Information ]

The part I need to clarify is that nothing you've already unlocked will be taken away from you.  To be clear in regards to ORION: Prelude; any Achievement that needs to be resolved would be edited (not deleted) and this wouldn't affect any existing unlock for a Player that already earned it.

Currently I am just sharing thoughts and gaining as much perspective as possible for when I do eventually dive into the Achievement system. 

As far as I understand it there are a few genuinely broken ones that simply won't work on the default branch which is where I expect players to be able to earn them.

I don't have the nitty gritty details on those specifics currently but this seems older and potentially between Dino Horde and Prelude when some modes and maps relationships were changing and reorganizing as an example.

Maybe some Players unlocked these previous to that, but for other players that didn't they'd be up against a wall.

What would potentially happen is more along the lines of a small % of the Achievements needing to have an updated goal that matches the game and is actually unlockable.  This is a trigger condition that would be only towards new players that still need to unlock it; not an existing player hat already has.

Q&A 2026

I am currently working on a large Q&A based on questions I am seeing. If you have a question about something please feel free to ask it.

The absolute best place to do this is on the Official ORION Discord Channel** **where I am often interacting but I also try to do my best to read the comments here.

I will let the questions pile up for a week or two and then I'll get the update out with as many answers as possible for additional perspective and clarity.

JOIN THE ORION DISCORD

https://discord.gg/cY5XHC3

  • Additional previews

  • Dev interaction

  • Poll voting

  • Early testing opportunities

  • & more

TikTok: http://tiktok.com/@dankie.dev

Twitter: https://x.com/dankiedev

YouTube: [dynamiclink href="https://www.youtube.com/@dankiedev"][/dynamiclink]

ORION: Prelude @ Steam:

[dynamiclink href="https://store.steampowered.com/app/104900/ORION_Prelude/"][/dynamiclink]

ORION: Prelude is back in active development.

The goals are simple:

  • A better game across gameplay and feel.

  • A more optimized game across polish and performance.

  • An open development process worth following along with.

This is all on an existing game that you may already own. Every update and quality-of-life improvement goes to existing owners for FREE.

With Love,  PRAZ

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