April 2021 Update & LudoNarraCon sale!
We're almost a third of the way through 2021, wow! Hello! We're still working on Superliminal!
Firstly, we're honored to be part of this weekend's LudoNarraCon sale - we're 30% off for the next few days. You can check out the event and games here.
Okay, onto the update. We've been heads-down since January working on some features and fixes for the game. Enjoy!
Patch notes
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Added Arabic localization
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Added X-axis inversion in Options
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Workshop: Allow infinite subscribed and private items (previously capped)
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Workshop: Changed door functionality to open only when all tagged buttons are pressed (levels already created before this update will still act the original way)
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Workshop: Added more button/door tags options
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Workshop: Added more warnings on object import
Bugs Fixed
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Fixed bug where players cam fall out of portals on low spec machines
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Fixed Apple M1-specific graphical bug
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Fixed some UI elements getting cut off on wide aspect ratios
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Fixed Workshop bugs relating to long loading of levels
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Fixed specific bug at the end of the portal in Cubism causing players to get launched into the air
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Fixed missing translations
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Fixed Options menu navigation not working correctly in Challenge Mode
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Fixed Options UI sort-ordering causing it to be blocked by other HUDs
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