Some Improvements
Оригинал · русский перевод пока недоступен
- Necromancer
- Basic Attack and Summon: Loyal Shadow (Divine Bonus)
- Restless Soul
- Fear changed from single-target to area-of-effect (AOE)
- Reduced fear duration
- Shaman
- Basic Attack and Summon: Harmony Totem (Divine Bonus)
- Gameplay
- Static Charge
- Consuming Static Charges now applies a debuff that causes the target to ignore a percentage of armor.
- While this debuff is active, Static Charge cannot be applied again.
- Slow and Dash
- Movement speed effects now stack correctly instead of replacing each other.
- When multiple speed buffs are active, the highest speed bonus is applied.
- Positive States
- Fixed an issue where some positive states (buffs) were not correctly reapplied while already active.
- Respawn
- Fixed an issue where players who respawned on the same map after dying were not properly added back.
Читать в Steam ↗
Комментарии 0
Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.
Обсуждение ещё не началось.