Logic World update 0.92.4 is out now
Hello Logicians,
We're releasing a small game update today to fix a few issues and improve performance in large worlds.
We're working on a bunch of other stuff and we'll have more updates for you soon. Thanks for playing :)
Full changelog for update 0.92.4
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Improved performance and memory usage in large worlds.
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Subassemblies of flippable components created on top of mounts will no longer be upside down.
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Component blocks with non-uniform scaling now calculate slope normals correctly.
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Prevented NaN, Infinity and -Infinity as inputs to the [c]playerscale[/c] and [c]tp[/c] commands.
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