New mini patch in publicbeta (v259)
Hello, just a quick publicbeta patch today because the last one caused a mod to crash. This also has a fix for a longstanding bug in multiplayer where characters would occasionally stop animating for a few seconds. Always struggled to track that one down due to its intermittent nature but I'm pretty sure it's fixed now. Here's the changelist:
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Fix for crash in SIS Extended: Effects Framework mod
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Possible crash fix
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Possible fix for character animations occasionally freezing for a few seconds in multiplayer
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Updated Brazilian Portuguese, Czech and Japanese translations
What's this publicbeta thing?
v259 will be in the "publicbeta" branch on Steam for a while, before pushing it to the main game and to XBox. If you want to try the latest features as they come out (and help test them!) it's a good idea to start using this branch. But keep in mind:
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Because it's the bleeding edge it could be less stable
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If you want to be able to play online co-op with someone you'll need to be on the same version as them
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If you go back from the "publicbeta" branch to the main branch you may not be able to load savegames created on "publicbeta".
To use publicbeta, just right-click on Survivalist: Invisible Strain in your Steam library and go to Properties, then Betas and in the drop-down select "publicbeta".
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