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Patch 1.26

We are pleased to deliver an update with numerous fixes and improvements. Special thanks to the Poly Bridge 2 community on Discord (https://discord.com/invite/aA8F7Dq) for providing suggestions and bug reports. Most of the changes in this update were a direct result of community feedback.

Thanks for playing Poly Bridge 2!

IMPROVEMENTS

  • Added Vehicle Lights to Graphics Settings

  • Made Tips (F1) bindable

  • Show reason for cheat icon (red exclamation mark) in tooltip

  • Account for custom shapes when evaluating if Recenter Icon should appear

  • Show green checkmark for completed Weekly Challenge levels

  • Added Unlimited Budget/Materials option for Weekly Challenge levels (after solving)

  • The Levels tab in Workshop no longer resets each time it is opened

  • Added Flip Legs option for Ramps

  • Duplicate terrain without a gap to make creating large land masses easier

  • Allow 360 degree rotation for objects in Sandbox Mode

  • Don't rotate labels (e.g., "A") when rotating objects in Sandbox Mode

  • Don't allow Ramp spline point duplication if point would be in invalid location

  • Container Truck outline updated to match its collision shape

  • Localize material name in First Break Tooltip

  • Don't change hot air balloon audio when sim speed changes

  • Optimize saving of Lowest Budget slots

FIXES

  • Default Clear Traceline to BackQuote

  • Fixed issue where Recenter Icon could overlap on Main Menu

  • Fixed cases where Spring or Hydraulic arrows show up when they should be hidden

  • Fixed issue with having to click twice to paste after panning with middle mouse button

  • Fixed issue with panning when using the Hydraulics Controller scrollbar

  • Fixed issue with overbudget percentage not showing up correctly after restarting the game

  • Fixed issue with level progress achievement popups appearing after beating Weekly Challenge or Workshop levels

  • Fixed issue with Reset Progress not clearing progress shown in World UI

  • Fixed issue with arrow keys panning level while Gallery is active

  • Fixed issue with input to Campaign Workshop input fields causing scrolling

  • Fixed issue with rotated split joint numbers after using undo/redo

  • Fixed issue where Ramp legs could separate from ramp after duplicating a spline point

  • Fixed issues with Sandbox Mode Undo for flipped flags

  • Fixed issue with simulation speed hotkeys not working in Hydraulics Tutorial

  • Fixed issue with being able to duplicate a level in a Workshop Campaign

  • Refresh world bounds in Sandbox after Undo of Terrain Movement

  • Fixed UI glitch on Popular Tab when clicking tab more than once

  • Fixed issue where Custom Shape static pins are not visible in Build Mode

  • Fixed issue with tooltip showing in Gallery Video pop-out when no level name is present

  • Fixed rare issue related to adjusting springs by only updating spring mesh after slider is released (rather than each frame).

  • Fixed rare crash related to setting the off icon for all phases in Hydraulic Controller

  • Fixed rare crash related to Event Timelines

  • Hide View Gallery Button on Weekly Challenges UI (Linux Only)

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