Patch 1.30
A new vehicle, support for community language packs, and a bunch of improvements and bug fixes!
For community language packs, simply Subscribe to the language pack on Steam Workshop. The language will automatically show up as a choice in game under Settings > Other.
Guide on how to create a language pack: https://steamcommunity.com/sharedfiles/filedetails/?id=2494460760
New Features
-
New vehicle (unlocked when 100th Weekly Challenge goes live)
-
Support for community language packs via Steam Workshop
-
Support for plane and boat rotation
-
Display cost of selected bridge pieces
-
Hydraulic controller phase changes added to undo stack
-
Split joint number changes added to undo stack
-
"Remove All" state for hydraulic controller phases added to save/restore
UI Improvements
-
Improved selection set movement in Sandbox Mode
-
Custom shapes now stay on grid when being moved
-
Handle trying to load modded level when mods not installed
-
Weekly Challenge UI improvements
-
Bridge save/load slot name now matches filename and are sorted alphabetically
-
Tutorials now use current bindings for keypresses mentioned in text
-
Ignore NaN and Infinity for Sandbox input fields
Bug Fixes
-
Fixed localization issues with Autosave and Budget slot names
-
Fixed issue with temp files sometimes not being cleaned up
-
Fixed issue with not being able to pan if leaving Sandbox while moving event editor
-
Fixed issue with extra undo steps being added in Sandbox when rotations are made
-
Fixed issue with vehicle checkpoint and restart phases when undoing in Sandbox
-
Fixed cost of Springs in tips
Thank you for playing Poly Bridge 2!
Комментарии 0
Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.
Обсуждение ещё не началось.