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1.85 Spring Cleaning Update Out on Steam

1 / 1 · 100%

We're doing some Spring Cleaning! Here's a bundle of new features, rebalances, and bug fixes! Keep that feedback coming, Respondrs!

  • Rotate held objects with primary and secondary fire

  • Special Missions with clients now have extra clients that are not necessary for completion

  • Demolition Missions are now full of more explosives

  • New menu color scheme

  • First time user flow for selecting difficulty

  • Renamed Normal difficulty to Hard

  • Rebalanced the fire spread speed in multiplayer

  • Rebalance costs of some high end tools upgrades

  • Buffed several of the early game items to have more practical effect

  • Fixed a huge number of missing object and invisible wall bugs

  • Room render distance setting of high or unlimited should now result in level geometry always rendering (results in almost no pop-in or invisible walls/floors, at a slight performance cost)

  • Room render distance setting also now controls objects fading in and out at long ranges

  • Fix victims going invisible in some levels when carried outside

  • Improve performance in systems across the board

  • Motion bob reduction slider range adjusted, and now reduces axe motion bob.

  • Reduce amount of network traffic sent in most situations

  • Fix bouncy physics props sometimes damaging players

  • Fix multiline Japanese translations causing filling up entire screen

  • Adjust difficulty of various levels

  • Fix bathroom client animation desync (crawling to toilet)

  • Fix a variety of tool upgrades in multiplayer

  • Fix some issues with elevators not moving all players

  • Added health kits and adjusted laser speeds in Fyre Boss mission

  • Reduce how long laser damage prevents passive healing

  • Reduce maximum slowdown from jumping repeatedly or falling long distances

  • Fix jump slowdown reduction effect on equipment having the opposite of the intended effect

  • Water now visually updates more quickly

  • Fix inconsistencies in exit zones in various missions

  • Fix victims not moving down while crouching

  • Easy Mode and Fire Spread Multiplier no longer effect Demolition Mode fire spread speed

  • Hundreds of bug fixes and improvements

Читать в Steam ↗

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