1.85 Spring Cleaning Update Out on Steam
We're doing some Spring Cleaning! Here's a bundle of new features, rebalances, and bug fixes! Keep that feedback coming, Respondrs!
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Rotate held objects with primary and secondary fire
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Special Missions with clients now have extra clients that are not necessary for completion
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Demolition Missions are now full of more explosives
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New menu color scheme
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First time user flow for selecting difficulty
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Renamed Normal difficulty to Hard
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Rebalanced the fire spread speed in multiplayer
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Rebalance costs of some high end tools upgrades
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Buffed several of the early game items to have more practical effect
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Fixed a huge number of missing object and invisible wall bugs
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Room render distance setting of high or unlimited should now result in level geometry always rendering (results in almost no pop-in or invisible walls/floors, at a slight performance cost)
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Room render distance setting also now controls objects fading in and out at long ranges
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Fix victims going invisible in some levels when carried outside
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Improve performance in systems across the board
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Motion bob reduction slider range adjusted, and now reduces axe motion bob.
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Reduce amount of network traffic sent in most situations
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Fix bouncy physics props sometimes damaging players
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Fix multiline Japanese translations causing filling up entire screen
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Adjust difficulty of various levels
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Fix bathroom client animation desync (crawling to toilet)
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Fix a variety of tool upgrades in multiplayer
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Fix some issues with elevators not moving all players
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Added health kits and adjusted laser speeds in Fyre Boss mission
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Reduce how long laser damage prevents passive healing
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Reduce maximum slowdown from jumping repeatedly or falling long distances
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Fix jump slowdown reduction effect on equipment having the opposite of the intended effect
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Water now visually updates more quickly
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Fix inconsistencies in exit zones in various missions
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Fix victims not moving down while crouching
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Easy Mode and Fire Spread Multiplier no longer effect Demolition Mode fire spread speed
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Hundreds of bug fixes and improvements
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