Automobilista 2 V1.6.9.81 is Now Live
This update complements the latest release with various additional fixes and minor improvements.
V1.6.9.81 also marks the end of the free trial period for the latest DLC tracks; the Hungaroring, layouts from the Historical Track Pt4 & Monza 2005 are now restricted to onwers of the respective DLCs.
V1.6.9.8->V1.6.9.81 CHANGELOG
GENERAL
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Fixed a CTD when resetting to defaults on Session Selection Dialog with no Preset enabled
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Fixed drivers being incorrectly DQ in first lap if they received a DT for speeding during formation / rolling starts
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Fixed issue that would prevent correct Limited Setup option being set at lobby launch when hosting via game client
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Fixed visual tire wear not rendering when a tire also had a visual flatspot
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Fixed motion blur affecting tires
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Fixed tire edges drawing over car bodywork when viewed at glancing angles with Parallax Occlusion enabled
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Fixed shadow banding on some tire treads with Parallax Occlusion enabled
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Fixed tyre artifacts with Parallax Occlusion enabled for triple screen setups
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Fixed CTD when selecting F-V10 Gen3 class with a Speedway oval circuit active
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Fixed modern Pirelli tire "shine" coating not wearing off after initial roll
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Further adjusted tire friction threshold to generate smoke
UI & HUD
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Fixed incorrect speed limit shown and unlocalised strings in pitstop timer HUD widget
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Fixed missing localised text on new HUD pit lane messaging
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Fixed missing localised text for Parallax Occlusion Quality setting
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Fixed missing labels on Reverb and Wall Reflection audio options
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Disabled redundant Traction Control setting for Renault R28 in setup menu
PHYSICS
- Minor soft tire tread adjustments for F-V10 Gen1, F-V10 Gen2 (B), F-V10 Gen3 (B&M), F-V8 Gen1 (B&M), F-V8 Gen2, F-Hybrid Gen3
AI
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Minor global adjustments to AI passing & avoid distances so passing / avoid routines kick in slightly further back from the car ahead (car behind bets a little more room to manouver to avoid getting boxed in)
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Minor global AI draft effect adjustment
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Minor adjustments to AI corridor scalars at high and max AI aggression settings to minimise AI putting wheels off-track at those Aggression settings
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Azure: Improved AI performance braking into chicane at tunnel exit
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Hungaroring: Improved AI performance around and exiting T8
TRACKS
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Barcelona 1999 / 2001: Fixed an LOD issue with the flood light fixtures
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Jerez: LOD adjustments for a few static objects
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Hungaroring: Improved resolution for flat apex curb cross section
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Imola 2005: Fixed some floating static rescue vehicles
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Indianapolis 2001: Fixed T1 tirewall LOD
VEHICLES
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F-V10 Gen2: Disabled single vehicle team entries for an even 10-10 distribution of Bridgestone / Michelin teams
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F-Vee Gen2: Fixed front suspension animations
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F-V8 Gen1/F-V10 Gen3 (B): Added custom steering wheel model
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Renault R25: Corrected steering wheel position for high and low downforce variants
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Lamborghini Revuelto: Fixed front left tire tread mapping
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