🛠️ DEMO UPDATE 🛠️
Citizens, to maintain operational stability, a minor system calibration has been deployed.
[Optimizations & Improvements]
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Added clearer guidance for the final-stage objective in the Elysia Oasis decisive battle.
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Optimized the default sensitivity settings for both mouse aiming and controller aiming. (If your aiming sensitivity feels abnormal, please reset the relevant settings.)
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Added soldier portraits and detailed information to the prison interrogation interface, and added a warning that the Electrocute action carries risks.
[Bug Fixes]
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Fixed an issue where some base buildings displayed incorrectly under German and French system environments.
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Fixed an issue where the Policy interface displayed incorrectly at certain resolutions.
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Fixed an issue where material chests could appear in incorrect positions during combat.
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Fixed an issue where the Machine Gun Deployment firing sound could continue after it stopped shooting.
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Fixed an issue where the shuttle model displayed incorrectly during the departure animation.
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Fixed an issue where, under certain conditions, soldiers could not be assigned to residences.
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Fixed an issue where the Game Data Collection setting description did not match its actual function.
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Fixed an issue where the camera did not switch in time after a soldier was successfully converted through the Indoctrinate action.
All corrections have been verified and authorized.
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