Working on Endless Mode - Part 2
Dear Electricians,
In latest devlog we talked about the work on Endless Mode. We are very happy to see such a positive response to our story. We decided to tell you a little more about the changes to the workbench itself.
Workbench - our biggest problems
Endless Mode seems tailor-made for the workbench. Randomly broken components and parts of items fit perfectly into the gameplay of this type.
However, in addition to the undoubted advantages of the whole solution, there were also problems that we had to overcome. One of the problems encountered was that we had to adapt each part of the device to break down randomly and fully function after repair.
Now we are not the ones who dictate what players get in the workshop, the fault can occur anywhere!
The most important thing in the new mode
In the course of our work, we encountered many problems and hard choices, which ultimately led us to the moment we are in now.
A lot of factors are certainly needed to create a good Endless Mode in the game, from programming new malfunctions to preparing new item layouts, to preparing the randomization system. However, in our opinion, one of the most important element is gameplay balance.
The second life of Electrician Simulator
Random items, orders, broken components, and new variants of items all combine to create an amazing effect that gives our production a second life.
If you have any questions about Endless Mode, feel free to ask them on our discord, or in the comments under this Devlog. We will try to answer them in the next note from us!
See You!
Take IT Studio! and Gaming Factory
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