Update 1.0.0 Patch Notes
This is our biggest update yet! We are switching to Unreal Engine 5, adding two new dragons, and a remastered map! This update also brings updated textures for all of the dragons and tons of new content.
Creatures
-
Added Inferno Ravager (starter dragon)
- Special ability (Q): Inferno (flame cloak)
-
Added Biolumin (KS)
-
Special ability (Q): glow
-
New glow effect to all dragons
-
New emotes and animations
-
General Mechanics
-
Added Physics Hover Flight v1.0 (G) for Biolumin and upcoming Blitz Striker
-
Hovering ignores pitch inversion setting
-
Hover pitch controlled using Shift/Space; angle controlled using A+D or W+S
-
Biolumin can hover-eat (holding E) when given prompt on a flower
-
-
Added new “Camera-based” (current) and “Input-based” Movement Modes
-
Options are toggled in Controller Menu
-
Input-based allows players to move and rotate their character independently of the camera
-
-
Added settings to enable Camera Clipping when looking up in 3rd person
- Allows players to see underneath their dragon
-
Enabled flight physics substepping
- Meant to enhance flight experience for those with low FPS
-
Added 5-minute AFK timer to spawn menu
- Prevents players from taking up server spots while AFK
UI and HUD
-
Added Title selection and display from Social Panel
-
Tweaked UI layout
- Added new tabs to character panel: inventory, genetics, and survival
-
Added a player name filter to Social Panel group invite list
-
Going into Photo mode no longer notifies that you are in photo mode
-
Updated controller input icons
-
New Cursor should show on things that used to have touch hand cursor
Survival and Combat Mechanics
-
Added Dragon Pearl and Inventory/Loot system
-
Pearls may be cosmetic, provide skin overlays, or give buffs
-
A dragon’s tier class determines inventory size and which modifier pearl tiers may be carried
-
Shimmer, Gold Skin, and Sky Jelly effects are now a pearl overlay
-
Skin overlays reset after death
-
-
Added Second Wind for all fliers
-
An extra stamina reserve, recharged by resting on the ground
-
Can recover up to ¼ stamina by gliding while flying at upper altitudes
-
-
Added Stamina Exhaustion
- Running out of stamina adds stamina decay, which is removed via sleeping
-
Updated hitbox detection for bile attacks and in-flight biting attacks
-
Added new damage type “Armor Piercing”
- Acts similarly to Pierce damage except that some damage is not mitigated by pierce defense and is more likely to cause bleeding
-
Biolumin meat applies poison effect
- Acid Spitters are immune to poison
-
Biolumin’s Glow ability (Q) can be stacked 5 times
-
5th stack causes glow to last 15 minutes instead of 60 seconds
-
Can be removed by going in water
-
-
Inferno Ravager’s Inferno ability (Q) removes Consuming Decay
-
Consuming Decay consumes all armor, resulting in more susceptibility to Acid damage
-
Provides immunity to Consuming Decay while ability is active
-
Setting and Server Configs
-
Added PvP, PvE, DvE, CvC game modes
-
CvC: only clans can non-faction PvP; clans may only invite same clanned, allied clanned, or nonclanned dragons, preventing nesting with non-allied clans, nonclanned players have red glowing eyes and nametags always visible, unable to pickup hatchlings unless in a Clan or in same group
-
PvE: Elemental faction is disabled
-
Faction PvP enabled for PvP, CvC, DvE modes
-
-
Added Survival (no quests/loot) game mode, Fantasy (quests and loot) coming soon
-
Added Roleplay Naming System and UI Prompt Players can name individual dragons when playing on RP servers RP names replace Steam name in group/local chat, player list and, nest lineage
-
Min Characters: 2
-
Max Characters: 17
-
No Spaces allowed
-
First letter must be capitalized
-
Only one capital letter allowed
-
Only one dash "-" allowed after the first 2 characters
-
Allowed Characters:
-
Aa Bb Cc Dd Ee Ff Gg Hh Ii Jj Kk Ll Mm Nn Oo Pp Qq Rr Ss Tt Uu Vv Ww Xx Yy Zz
-
Áá Éé Íí Óó Úú Ćć Ĺĺ Ńń Ŕŕ Śś Ýý Źź
-
Ââ Êê Îî Ôô Ûû Ŷŷ Ĉĉ Ĝĝ Ĥĥ Ĵĵ Ŝŝ Ŵŵ
-
Ää Ëë Ïï Öö Üü Ÿÿ Ẅẅ
-
-
-
Added new Server Configs:
-
Force same species grouping
-
Admins to spawn all dragons with E stats
-
Growth Rate Scale Multiplier config
-
Disable growth
-
Disable nesting
-
Set an auto server restart shutdown time
-
Chat Filter to redact words from chat
-
-
Added Static Coordinates option
-
Added Fullscreen option
-
Added Lighting and Reflections in Graphics settings
-
Added New Graphic Settings for Nanite
-
Added Auto Resolution scaling
- Will dynamically adjust asset resolutions without sacrificing visuals in attempt to maintain 30+ FPS at Quality and 45+ FPS at Performance
-
Added Auto-Detect Optimized Graphic Settings button
-
Added Fur/Feather graphic setting
-
Added muli-keybind input support
-
Hovering over a keybind and pressing Delete will remove the keybind
Environment
-
Added Biobloom flowers
- Added effect of eating is restoration of a small amount of stamina
-
Added New Forgotten Forest map
-
Added clouds capable of being flown through
-
Added Interactive Water
Changes
-
Changed to Unreal Engine 5.2.1
-
DX11 and Vulkan are no longer supported
- Players must use DX12
-
Made some optimizations for lots of players in the same area
- Optimized Animation Logic to increase performance by 25-50% when 20+ players are being rendered
-
Thornbacks and Spined Scrabs no longer leave a red blood pool on death
-
Court emote (5) now uses half stamina
-
New genetic updates, including skins and recessive genes
- Spawning applies the Dominant Skin as the Recessive, Spawned Random Dominant Genes are capped at C (+5%) and Hidden Spawned Random Recessive Genes are capped at A.
-
Upstatting mechanic has changed.
-
Broodwatchers (coming soon) have the ability to upstat any Gene by 1-2 grades
-
Upstatting without a brood watcher is still possible.
-
-
Dominant Mutation now allows players to see their recessive genes
-
Pressing F to pop out of flight while flying no longer gives you free altitude
-
Backing up speed is faster and turning is slower
-
Updated Game Menu splash
-
Made changes to flight acceleration
-
Fixes some issues where boosting would not accelerate properly
-
Acceleration should be much more fluid and responsive
-
-
Admin heal now removes all status effects
-
Admin Password prompt now shows mouse cursor
-
Devs/Admins can now skip special access allowing them to play as normal players
- Great for playing while off-duty
-
Fixed Admin spectator mode
-
Added speed controls (mouse up/down/middle reset)
-
Admin tags now show up on spectating bodies
-
-
Added server warning messages that are sent to admins to notify of unusual activity
- Admins may toggle this using the /warnings chat command
-
Added server file encryption, making it unable to replace save files with those of other players
- Still able to back up and restore saves from the same player or transfer files across servers
-
Admin chat now shows 4 digit player ID's
-
Added mutation stat encryption
-
Slightly increased fly bank speed for Shadow Scale and Flame Stalker
-
Tweaked Shadow Scale’s combat values
-
Reduced frost mitigation
-
Slightly reduced pierce armor
-
Slightly increased blunt armor and pierce/fire mitigation
-
Increased Shadow Scale’s health
-
Increased Shadow Scale’s plasma damage
-
Reduced Shadow Scale’s charged plasma shot damage
-
-
Shadow Scale’s Cloak ability (Q) no longer costs stamina to maintain
- Costs stamina to activate and prevents stamina regen while active
-
Flame Stalker Thermal ability (Q) stamina costs tweaked
-
Scenting no longer costs stamina
-
Biting another dragon should now produce blood splashes
-
Tweaked bile regen rates for all
-
Reduced penalty for flying in high altitudes to allow for cloud flight
-
Tweaked flight braking, now more responsive
-
Night Vision now works at anytime of day
-
Creatures now look wet when going in water
-
Updated skins, models, and textures on all dragons
-
Added/Updated many SFX
-
Updated FMOD banks
-
Increased Shadow Map page pool
-
Virtual Shadow Maps is disabled by default
-
Can be re-enabled in Graphics settings if you have a beefy GPU
-
-
Can no longer move head while eating, drinking, and sleeping
-
Can no longer chat while sleeping
- @ and / commands are enabled during sleeping
-
Can no longer pick up and carry juvenile or adult dragon corpses
-
Removed /pearlon and /pearloff commands
-
Player progress is now saved per server while dragons are saved per map
-
Updated credits
Fixes
-
Tweaked Auto Res Scaling feature so quality no longer drops below 50%
-
Fixed FMOD audio bug trying to play invalid sounds after divided by zero
-
Fixed Sound FX Slider, can now go to 0
-
Audio no longer continues to play when emote is interrupted
-
Scent sound no longer continues to play when sniffing stops
-
Fixed a bug preventing foliage interaction from working if camera was beyond 4m from the plant
-
Fixed an issue where being bitten with very little armor would result in being one-shot
-
Fixed flight not working on peers after they enter render distance
- No more watching people scoot along the ground in hover animation
-
Fixed a bug where player could continue to run after losing stamina if they never release shift
-
FOV no longer resets after flying
-
Mouse cursor should no longer be locked to game window
-
Added root motion to some emotes to correct issues with hit box detection
Known Issues
-
Rivers can be walked on top of in some areas
-
Some SFX may be missing or need further polish
- Some emote sounds missing
-
Some skins/textures/animations may be missing or need polishing
-
Some Baby Biolumin animations missing
-
Flame Stalker, Bio, and Shadow Scale skins all show as iconic but are unique skins
-
Will be fixed in a hotfix
-
Players should select the skin they want and it will show after the hotfix
-
-
Shadow Scale cloak is not working properly
Комментарии 0
Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.
Обсуждение ещё не началось.