0624 - V.1.0.5 Update Logs (AI Tweaks, New Treasury & Diplomatic Strategy)
Hi travelers,
Update v.1.0.1.1 is out now.
It's a patch that mainly optimized AI mechanics and addressed some gameplay inconsistencies and stuck that have been around in the recent patches.
In addition, we'd like to also introduce you to 2 new concepts "Treasury" & "Diplomatic Strategy". It features more options and orders to your NPC tribe lords when you have an independent tribe in the desert.
For more information, you can check out the detailed patch note below:
New Additions New - When the player becomes independent, a new concept "Treasury" has been added to Intel Panel, Players can freely store resources into it, which will be used for the NPC tribe lord recruiting troops, building constructs, etc. New - When the player becomes independent, a new concept "Diplomatic Strategy" has been added to Intel Panel, Players can order the NPC Lords to give priority to recruiting, constructing or both balanced.
Changes Adjustment - Reduced collision range between arrow towers and siege weapons Adjustment - Caravan's income is no longer a pop-up by a single notification, but is included in the the income brief Adjustment - The interface for storing soldiers now has a new UI style
BUG FIXES Fixed the AI navigation collision issues in the sieges. Fixed a bug caused player assgined NPC lord will not actively building the contructions for the cities. Fixed a bug where players could not automatically resolve failures after being defeated in Endless City Chapter 2
Feedbacks or encounter any issues when playing the game, just a click into our Discord channels or fill in this bug report form for submission. We will quickly look into and try fixing them in future updates!
[
](https://discord.gg/kfWAnYy6Dj)
Thank you all!
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