0621 - V.1.0.4 Update Logs (Auto-Navigation Tweak, Merchant&Hero AI Adjustment)
Hi Travellers,
Along with this new update V.1.0.4, we've done some changes to auto-navigation improvement as well as some tweaks for AI like merchant and heroes behavior balanced .
Meanwhile, we've also noticed some voices regarding the combat controls from the community. We're looking into it with a high priority and some first-try adjustments will meet you soon
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Update Logs
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NEW CHANGES:
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Optimized and put more navigation lines in the system so that now will have more improved AI leads to the targeted locations
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Adjustment: The NPC merchant will weekly recover certain golds according to the town level, caravan buildings, etc., and set a dynamic limitation cap for it, which will not cause the merchant's gold's overflow
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Adjustment: After the heroes have been defeated, they will return to the nearby cities and enter a 3-day CD, in which the hero will not go out of the city to attack other people within the CD
-Adjustment: The main camp of the bandit will generate a small number of reinforcements every 45 seconds when the battle lasts over 3 minutes.
BUGFIX
- Fixed a display issue in the Party [details] UI
-Fixed the bug that the lord, who was assigned by the player, will not actively build constructions
-Fixed a text issue that The requirement of entering dungeons for Sol Warrior
-Fixed a bug where the favor change message would not pop up when trying to help two warring teams
Feedbacks or encounter any issues when playing the game, just a click into our Discord channels or fill in this bug report form for submission. We will quickly look into and try fixing them in future updates!
[
](https://discord.gg/kfWAnYy6Dj)
Thank you all!
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