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Sep 11 UPDATE LOG (Fixed resolution related bug, fixed recruitment related bug)

[Optimizations]

  • Increased the number of days NPC leaders take to return once exiled, as they are now exiled deeper into the desert.

[Bug Fixes]

  • Fixed a bug that made players unable to speak with the Blacksmith.

  • Fixed a bug related to Resolution settings.

  • Fixed a bug where recruiting minions didn't deduct recruitment attempts.

  • Fixed a bug where the Ransom Broker sometimes forgot to take captive heroes with him.

  • Fixed a bug where NPC leaders would always fail when recruiting generals. NPCs now provide generals with higher remuneration, meaning that they will be able to attract more generals.

  • Fixed a bug where the same character sometimes appeared in the party and captives tabs at the same time.

  • Fixed a bug where captives would refuse to proceed to the desert when exiled. There's now someone to oversee that the captives are indeed exiled.

  • Fixed a bug where captives could also be taken during dungeon and text battles.

  • Fixed several issues with the writing/text.

  • Fixed an issue where characters recruited from among captives couldn't be sent out.

  • Fixed a display bug for towers summoned by players.

  • Fixed a bug where combat didn't grant experience.

  • Fixed a bug where the tournament couldn't be started.

  • Fixed a bug where players couldn't enlist active forces.

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