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Patch Notes of November 27

Dear Commander:

We plan to start update maintenance on 16:00, November 27 (UTC+8). The maintenance is expected to take 120 - 240 minutes.

*Please pay attention to the community and in-game rolling announcements for specific times.

After the maintenance, please update the client to the latest version before start the game.

During the maintenance, the players will be forcibly disconnected and unable to login. Please logout before the maintenance to avoid any data loss.

The following is the introduction of update contents:

New Blackguard

- Celestial Luan, Yan Dingling

** **

1 / 1 · 100%
1 / 1 · 100%

** **

Blackguard Adjustments

** **

▶Coltish Artillerist · Meine

Skill Adjustments

Previous

Updated

『Thunderthorn Strike』

Meine fires three thunder beams forward, causes Lightning DMG equal to ** 1800% ** of Spell Power to enemies in the path. The Damage is technically considered as Skill Damage, and won't be affected by Attack Speed and Cooldown Reduced. When Meine's [Focusing] greater than or equal to 5 stacks, all thunder beams concentrated into a more powerful beam (considered as middle beam), damage dealt becomes 200% of the base damage.

Releases a forward beam. Each beam deals ** 2500% **Spell Power as lightning damage to enemies it touches.

『Lightning Blaze』

After 4 releases of
, Meine releases
again immediately, causes damage equal to ** 100% ** of original damage.

Fires a powerful beam, dealing three hits of ** 4000% ** Spell Power as lightning damage to enemies in front.

『Falling Thunder』

Active Flight, increases DMG Dealt of
by 50%, last for 10 sec. When Flight activated, and Meine has Shield, Meine is considered in Standstill.

Passive: Meine set to be firing on full power in any situation, Rage Restored Rate won't decay in minions battle stage.

Enters Flight Mode, increasing Lightning Blaze damage by 50% for 6 seconds, and restores 15 Force to all allies upon activation.

『Stigma of Thunderthorn』

When releases
, Meine gains a Stack of [Focusing], stack up to 5 times. Each stack increases Damage Dealt of
by 2.5%. When moving, lose 1 stack of [Focusing] every 0.5 sec.

Meine's Perception +10

『Lightning Harmony』

DMG Boost from each stack of [Focusing] is increased to 40% of original DMG

When an enemy uses a Combat Skill, Meine gains 1 Charge (up to 3). Trigger chance: 20%.

If Meine has Charges, she releases a Lightning Beam, dealing 4000% Spell Power as lightning damage to enemies in front of her. (Minimum interval: 1s)

『Roar of Freedom』

DMG Boost from each stack of [Focusing] is increased to 200% of original DMG

Physical Damage Reduction and Spell Damage Reduction +5%

『Mystery of Alchemy』

Meine's skill crit rate +** 30% **

Meine's skill crit rate+** 20% **

Sanguine Adjustments

Previous

Updated

Sanguine LV.1


cooldown reduced by 0.5 seconds, and the width of the middle beam increased by 100%.

Cooldown of Lightning Blaze reduced by 0.5s, and its damage radius increased by 100%.

Sanguine LV.2

Maximum Energy Stack increased by 5. Additionally,
grants 1 Energy stack on critical hits. Each cast of
can trigger this effect only once.

When Lightning Blaze lands a Critical Hit, gain 1 stack of Charge. Each stack increases Lightning Blaze damage by 10%, up to 5 stacks.

Sanguine LV.3

[Falling Thunder] duration increased by 5 seconds.

Falling Thunder +5s.

Restores +15 Force Energy each time it is cast.

Sanguine LV.4

Each Energy stack increases all damage reduction by 2%, and upon entering combat, the character immediately gains the maximum Energy stacks.

Trigger chance of Lightning Harmony +10%.

Sanguine LV.5

When an enemy unit triggers an Undying effect, the effect is copied to your character. This effect has a 20-second trigger cooldown.

If there is an enemy target triggering
effect, copy the effect to Meine herself. This effect has a 20 sec of trigger interval.

Sanguine LV.6

All damage dealt by Meine increased by 10%

All damage dealt by Meine increased by 10%

Exclusive Weapons & Heirloom

Previous

Updated

Weapon


range +10%

[Lightning Blaze] range +10%

Heirloom

[Lightning Blaze] now applies 1 Dispel to hit enemies per cast

[Lightning Harmony] Force cost reduced by 50%

 

 ▶Foxy Archduchess · Komori

Skill Adjustments

Previous

Updated

『Flash of the Fox

Strikes forward with lightning, dealing 900% SP Lightning damage to enemies in range. 10% of damage dealt heals all surviving Blackguards evenly.

Summons a lighting strike towards the ground in front, causes Lighting DMG equal to 1500% of Spell Power, 6% of damage dealt heals all surviving Blackguards evenly.

『Embrace of Thunderbolt

Dashes to the ally with the highest SP and increases their Lightning damage by 15% for 15s.

Komori rushes to an allied Blackguard with the highest Spell Power, increases all Lightning DMG Dealt of the target by 15% for next 6 sec. If the target is a Lightning-type Blackguard, the damage bonus becomes 40%.

『Enchanting Silhouette

Charms up to 2 enemies, last for 2 sec. During the Charmed, the enemies will be slowed down and move randomly, and taking Lighting DMG equal to 2000% of Spell Power per sec.

Unleashes a spell on up to 2 enemies, dealing 2000% Lightning damage based on Spell Power and inflicting Numb for 4 seconds. Numb: Force recovery rate −50%.

『Forbidden Witchcraft

All allies within 30m gain SP equal to 10% of Komori's SP; Lightning Blackguards gain double.

When another Blackguard in the team casts an Ultimate, Komori has a chance to gain 1 Charge (up to 3 Charges). Trigger chance: 30%. When Charges are available, 1 Charge is consumed every 2 seconds to strike a random enemy with Lightning, dealing 10000% Lightning damage based on Spell Power.

『Scarlet Foxy Dance

Embrace of Thunderbolt now additionally restores 80% SP as HP over its duration.

Force of Embrace of Thunderbolt is reduced by 20%

『Meditation of the Fox

Embrace of Thunderbolt duration +50%

Increases Duration of [Embrace of Thunderbolt] by 2 seconds.

Sanguine Adjustments

Previous

Updated

Sanguine LV.1

Reduce cooldown of [Flash of the Fox] by 0.5 second

[Enbrace of Thuderbolt] now targets all ally blackguards

Sanguine LV.2

Reduce cooldown of [Enbrace of Thunderbolt] by 10 seconds.

Increase the target of [Enchanting Silhouette] by 2.

Sanguine LV.3

[Enbrace of Thuderbolt] now targets all ally blackguards.

Perception >100: every +15 Perception adds +1 lightning strike to Forbidden Witchcraft.

Sanguine LV.4

Increase the duration of [Enchanting Silhouette] by 1 second.

Lightning hits from Forbidden Witchcraft have a 5% base chance to inflict Charm (2s).

Charm chance increases based on Perception advantage over the target.

Sanguine LV.5

Increase the target of [Enchanting Silhouette] by 1

Charm duration +1s for Forbidden Witchcraft

Sanguine LV.6

All DMG Dealt by Komori increased by 10%.

All DMG Dealt by Komori increased by 10%.

Exclusive Heirloom

Previous

Forbidden Witchcraft effect bonus +** 25% **

Updated

Forbidden Witchcraft trigger chance +** 10% **

 ▶Thorny Bramble · Elizabeth

Skill Adjustments

Previous

Updated

『Normal attack

300% Spell Power Fire damage

600% Spell Power Fire damage

『Flamboyant Chase

Rushes towards the enemy with the lowest HP, and causes Fire DMG equal to ** 600% ** of Spell Power to all enemies in the path.

Rushes towards the enemy with the lowest HP, and causes Fire DMG equal to ** 5000% ** of Spell Power to all enemies in the path.

『Fiery Brambles

Releases a powerful attack on the nearest enemy position, and causes Fire DMG equal to ** 1250% ** of Spell Power to enemies within 5 meters around it.

Releases a powerful strike at the position of the nearest enemy, dealing Fire DMG equal to 5000% of Spell Power to the target and all enemies within 5 meters. In Arena, one additional enemy within the range is also selected.

『Flame Streak

[Flaring Pain] status will be added to the enemy if hit by [Flamboyant Chase], and increases DMG Dealt by Elizabeth to the enemy in [Flaring Pain] status by 15%, last for 5 sec.

Every 8 casts of [Fiery Brambles] by Elizabeth grants a 20% chance to deal Fire DMG equal to 40000% of Spell Power to the target and a wide area of nearby enemies. (This effect has a minimum trigger interval of 8 seconds and is treated as Normal Attack DMG.)

『Unleashed Inferno

Fiery Brambles: Base damage +100%, attempts to execute enemies <15% HP under Flaring Pain (Arena: halved). Max execution damage: 5000% SP.

[[Fiery Brambles] deals an additional 6000% Spell Power as Fire DMG, treated as Ultimate Skill DMG. If the target’s HP falls below 15% (halved in Arena), it is instantly slain.

『Thorny Embrace

Increases Elizabeth's Skill CRIT Rate by 30%

Increases Elizabeth's Skill CRIT Rate by 20%

Sanguine Adjustments

Previous

Updated

Sanguine LV.1

Increase damage boost effect on enemies with [Flaring Pain] status by 100%.

When [Fiery Brambles] hits an enemy, the caster gains Hunt State. In Arena, there is instead a chance to gain Hunt State, and the chance increases with the Perception difference between the caster and the target. Hunt State lasts for 7.5 seconds. While in Hunt State, the caster can freely consume all remaining Energy to unleash Fiery Brambles again.

Sanguine LV.2

When
gets activated, get [Predator] status. With the status, [Fiery Brambles] can be released unconditionally using residual Rage in 7.5 seconds. This effect can be triggered every 15 seconds.

Flame Streak trigger chance +10%

Sanguine LV.3

Each 1% reduction HP increases the instant kill limit of
by 1% (up to 100%, effect halved in the arena), and the maximum damage power is increased to 6,500%.

Flame Streak has a chance to steal up to 20 Force Energy from targets hit by normal attacks. (Higher Perception increases chance.)

Sanguine LV.4

If this release kill the target, increase the duration of [Predator] status by 1.5 ses; if this release hit the Boss Target/Enemy Blackguard, increase the duration of [Predator] status by 1/0.5 sec. Through the above effects, the duration can be increased up to 15 sec.

Force stolen by [Flame Streak] is used to restore the Force of all Blackguards in the team. When Elizabeth kills an enemy, the duration of Hunt State is extended by 1.5 seconds; hitting a Boss or an enemy Blackguard extends it by 1 second and 0.5 seconds respectively. Through these effects, Hunt State can be extended up to a maximum of 15 seconds.

Sanguine LV.5

When entering battle, convert each point of extra Attack Speed into 0.5% Fire Damage Boost, up to 200%.

At battle start, all Black Guards in the team gain +10% Counter Skill trigger rate for 30s.

Sanguine LV.6

Elizabeth All Damage +10%

Elizabeth All Damage +10%

Exclusive Weapons & Heirloom

Previous

Updated

Weapons

No longer heals. Self-healing is converted into 120% Shield.

[Fiery Brambles] automatically targets and casts on the enemy with the lowest HP on the field

Heirloom

Fiery Brambles: applies Flaring Pain to nearby enemies before release.

Fiery Brambles: chance to gain Super Armor (5s) on cast.

 ▶Nirvana Ignis · Irida

Skill Adjustments

Previous

修改后

『A Breath of Fire

Human Form: Irida releases a Fireball, deals Fire DMG equal to ** 250% ** of Spell Power.

Dragon Form: Irida unleashes a breath of fire in front, deals Fire DMG equal to 800% of Spell Power to all enemies within the range

Human Form: Irida releases a Fireball, deals Fire DMG equal to ** 2500% ** of Spell Power.

Dragon Form: Irida unleashes a breath of fire in front, deals Fire DMG equal to 5000% of Spell Power to all enemies within the range

『A Dance with Queen

Human Form: Irida creates a Pillar of Fire under the enemies, deals Fire DMG equal to ** 1500% ** of Spell Power to all enemies within the range.

Dragon Form: Irida summons a Meteor in enemies' position, when Meteor hits the ground it deals Fire DMG equal to 2000% of Spell Power 2 times to all enemies within a great range

Human Form: Irida creates a Pillar of Fire under the enemies, deals Fire DMG equal to ** 7500% ** of Spell Power to all enemies within the range.

Dragon Form: Irida summons a Meteor in enemies' position, when Meteor hits the ground it deals Fire DMG equal to 12000% of Spell Power 2 times to all enemies within a great range

『To Break the Sun

Damage +50% in Transformed state; all damage ignites enemies

When casting True Form of Blood and Fire, Irida increases by 15, stacking up to 3 times

『To Burn the Sky

Irida +100% damage to Ignited enemies

Increases Irida's all damage dealt by 100%

『To Melt the Earth

Fire damage on Ignited enemies adds 1 Blazing Flame stack. At 8 stacks, triggers Fire Explosion, dealing 1200% SP Fire damage to nearby enemies and clearing stacks.

Whenever an enemy unit on the field becomes Stunned, there is a 25% chance to drop a meteor on them, dealing 4000% Fire damage based on Magic Power. (Minimum cooldown: 1s)

『To Set the Sea on Fire

Increases Irida's Skill Crit Chance by 30%

Increases Irida's Skill Crit Chance by 20%

Sanguine Adjustments

Previous

Updated

Sanguine LV.1

Empowered effect of [A Breath of Fire]:

Human Form: Fireball fired is increased by 2, and Fireball can penetrate 3 additional targets.

Dragon Form: DMG Dealt is increased by 50%.

Empowered effect of [A Breath of Fire]:

Human Form: Fireball fired is increased by 2, and Fireball can penetrate 3 additional targets.

Dragon Form: DMG Dealt is increased by 50%.

Sanguine LV.2

Increases duration of Dragon Form of
by 100%.

True Form of Blood and Fire: launches meteors dealing A Dance with Queen meteor damage, without other A Dance with Queen effects

Increases duration of Dragon Form of
by 100%

Sanguine LV.3

DMG Dealt of [A Dance with Queen] is increased by 50%. In Human Form, the damage range of the Pillar created is increased by 50%

When taking fatal damage, Irida becomes immortal for 3 sec and regains all Rage. This effect has a 300-sec trigger interval

Sanguine LV.4

When True Form of Blood and Fire is activated, it unleashes Dragon's Might, knocking back nearby enemies and stunning them for 2 seconds.

While in dragon form, if you would take lethal damage, you will not die. Instead, the transformation ends and you remain alive with 20% of your maximum HP.

This effect can only be triggered once every 150 seconds

When in Dragon form, Irida becomes immortal when taking fatal damage, she ends the Dragon Form and restores at least 20% of Max HP. This effect has a 150-sec trigger interval

Sanguine LV.5

When taking fatal damage, Irida becomes immortal for 3 sec and regains all Rage. This effect has a 300-sec trigger interval

Meteors from A Dance with Queen and To Melt the Earth gain 1 stack per cast. Every 10 stacks, all enemies have a chance to be stunned. The higher the Perception of Irida than the target, the higher the stun chance

Sanguine LV.6

+10% All DMG

+10% All DMG

Exclusive Weapons & Heirloom

Previous

Updated

Weapons

[A Dance with Queen] reduces its cooldown by 0.5s for each ignited enemy hit.

If the target is an Elite or a Boss, the cooldown reduction is increased to 1.5s

[To Melt the Earth] activation rate +15%

Heirloom

[To Melt the Earth] required stacks to trigger reduced by 2

Perception +15

*The Heirloom advancement effects of the four Blackguards introduced in this update will be adjusted progressively in the upcoming versions.

Attributes Added

Three new attributes — Bravery, Perception, and Tenacity — affect Black Guards' final damage and some skills.

Currently, only Meine, Komori, Elizabeth, Irida, and Yan Dingling have assigned points. Others default to 50 per attribute and will be updated in future versions.

New Force Energy has a max of 200 and regenerates 10 per second.

Only certain skills of Meine, Komori, Elizabeth, Irida, and Yan Dingling consume Force Energy; amounts are listed in their skill info.

New Feature — Mix & Match

The Mix & Match System is now available for Yan Dingling, allowing full customization of clothing and accessories.

After the update, you can enter Yan Dingling’s page and freely mix and match unlocked outfit parts to create your favorite look.

** **

Archaic Weapon — Exclusive Weapon Slot Added

Blackguard now unlock an Exclusive Weapon Slot after equipping an Archaic Weapon

The Exclusive Weapon Slot can only equip that character’s own Archaic Weapon

Only native skills of the equipped weapon will take effect

Extraction skills from other sources will not take effect when placed in this slot

** **

Yggdrasil Temple Expansion

The Yggdrasil Temple has been expanded — new enhancement levels Lv. 7 to Lv. 10 are now available.

 

Academy Cup S26 Season

Season duration: 2025.12.01 ~ 2025.12.29

Participating in the Academy Cup competition, the top-ranked commanders will obtain the following rewards:

Exclusive Avatar Frame: Cyan: Skyborne Shadow, Cyan: Cloud Chasing, Cyan: Starfall, Cyan: Qi

Exclusive Title: Dreamscape

** **

Everwinter Land

[Everwinter Land] New season is about to start. Due to the blessing of Physical, Physical type heroes will enjoy additional combat ability improvements in the battle of [Everwinter Land]

The total number of stages in Everwinter Land (Normal Difficulty) has been reduced to 100,with no change to the rewards.

** **

Void Chasm & Season 5 Launch

Duration: 2025-12-01 ~ 2025-12-25

The Top 10 players on this season will receive:

Coffin Morrigan·Morana — Animated Avatar Silent Winter

 

** **

Mall Update

Christmas Packs

Period: 2025-12-20 12:01:00 ~ 2026-01-10 12:00:00

 

Multilingual & Font Improvements

  1. Traditional Chinese has been added to the language options.

  2. English localization on major game interfaces has been improved.

  3. Fonts on major game interfaces have been optimized.

Events

 

Duration: After Update ~2025-12-31

Complete event spending requirements to obtain the following skins and more rewards:

100,000 Points: Ying weapon skin「Silver Starburst」

1,000,000 Points: Supreme Skin Chest (Pick one of the skin from some of the past Limited-time Spending Rewards)

** **

<Lottery Event - Yan Dingling's Weapon Skin>

Duration: After Update ~ 2025.12.31 12:00

 

Introduction: By consuming in the Lottery Event, you have a chance to obtain Yan Dingling’s Weapon skin and the other five Yan Dingling skin parts, Extract Stones, and the new Summon Material Covenant Crystal (can be used to summon Blackguards in Covenant of the Stars).

** **

Event Rule

 

Duration the Event, every【Sanguine Summon】will gain point, accumulate point to obtain massive pts reward. Event reward can be claimed up to 6 rounds

 

This event will have server/Cross server ranking, and will provide related ranking reward (The Heart of Summon leaderboard will be replaced)

 

Expected Event Duration

 

After Upate ~ 2025-12-13 12:00

** **

Event Rule

 

During the Event, consume FP will have chance to drop event coin「Sakura Emblem」. 「Sakura Emblem」can be used to exchange various reward on event shop.

 

Expected Event Duration

 

2025-12-01 8:00 ~ 2025-12-07 12:00

** **

<Nora's Workshop>

Event Rule

 

Use stones in the workshop to obtain score, Get up to 6 rounds of rewards provided by Nora

 

Different Modification Stone will provide different amount of points

 

Accumulative point reward can be obtained up to 6 rounds

 

Expected Event Duration

 

2025-12-01 ~ 2025-12-30 12:00

** **

Event Rule

 

During the event period, every 1 FP commander consume will gain 1 event point, accumulate point to certain amount will gain stage reward, there will be 7 stage, up to 6 rounds.

 

Single-server and Cross-server leaderboard will be set on this event, rewards will be distributed based on the total event points accumulated during the event.

 

Expected Event Duration

 

2025-12-01 08:00 - 2025-12-07 12:00

** **

Event Rule

 

During the Event, players can obtain massive Warp Scroll, Alchemical Dust, SS blackguard and precious Coin as reward by completing a serial of modification stone fusion task

 

Expected Event Duration

 

2025-12-08 8:00 ~ 12-14 12:00

** **

Event Rule

 

During the event period, finish serial task to obtain massive reward, extra reward will be provided after finish all tasks

 

Expected Event Duration

 

2025-12-08 8:00 ~ 2025-12-14 12:00

** **

Blacktide Frontline is a limited-time trial. During the Event period, The commander has to challenge boss with 4 blackguards with self-decided difficulty

 

Event Rule

 

The boss has a specific weakness which appropriate Blackguard can take advantage of

 

The challenge of all difficulties cost 100 AP

 

The trial is limited to 180 sec. If whole team faints in battle or exceed the time, challenge fails

 

If kill the leader within the time limit, commander will win score and drop rewards from boss

 

The more bonus drops will be given at higher difficulties, massive modification stone will be awarded.

 

Each difficulty has its own leaderboard and will provide ranking reward(Each leaderboard will have level limit, the rule is similar to Primeval Gate Leaderboard)During this round, there will also be cross-server leaderboard

 

There is also score for each participation. Bonus rewards and score ranking rewards will be given based on the accumulated score, including modification stone, SS blackguard Shard and precious coin

 

Expected Event Duration

 

2025-12-08 8:00 - 2025-12-14 12:00

** **

BUG Fixes and Other Optimization

-Optimized the auction house category tags

-Fixed a UI display issue in the Evolution Details screen for [SS Cards].

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