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Hot-Fix 7/10/26

Greetings Defender,

This update focuses on bug fixes. Thank you to everyone who continues to provide feedback and report issues. Your support helps us improve the game with every update.

Event Updates

  • Double Arcanist drops are now enabled on The Keep and Forsaken Temple until next map rotation on Tuesday’s update

  • Completing the Massacre promenade Challenge in Rifted Mode now awards double Lil' Bomber drops until next map rotation on Tuesday’s update

Bug Updates

  • The repair feature should no longer break when exceeding 200% Casting Rate.Copter Ogres can no longer damage the Crystal Core with their pound ability.

  • Fixed an issue with the Arcane Alignment I set bonus.

  • Fixed typos in the Arcane Alignment II set bonus.

  • Fixed typos in the Arcane Alignment III set bonus.

  • Fixed typos in the Arcane Alignment IV set bonus.

  • Fixed typos in the Arcane Alignment V set bonus.

Map Updates

Glitterhelm Caverns

  • Removed a random blank plane texture near the north Crystal Core.

  • Pure Strategy now uses Survival enemy spawns.

Rifted Mode Updates

  • Rift Portals will no longer spawn before Wave 5.

  • The number of Rift Portals available by Wave 5 has been increased to 4 (up from 2).

  • The number of Rift Portals available by Wave 10 has been increased to 6.

  • Rift Portal activation timing has been adjusted to create a faster and more consistent gameplay experience.

Castle Armory

Rifted Mode Updates

  • Rift Portals have been removed from the map.

    • This change was made because enemies could fall through the floor, and portal spawn timings were not properly syncing with the map's runtime.

Lava Mines

Rifted Mode Updates

  • Portals located beyond the barricade will no longer spawn enemies when playing Hard difficulty and lower with Rifted Mode enabled.

The Keep

  • Fixed an issue where the eastern rear wall could disappear at certain camera angles.

Thank you for defending Etheria, and we'll see you in the next update!

Happy Defending, The Community Development Team

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