Alpha 12.2 brings another batch of fixes and minor balance changes
Hi everyone, I just uploaded Alpha 12.2. Here is a quick overview for you:
Balancing
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Pirates arrive a little later and late-game tributes don’t get as high any more.
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Migrants arrive a little quicker for endgame colonies (I spaced it apart too far, because I thought families would easily provide all the necessary new villagers)
Bugfixes
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Fixed a bug where you couldn’t drink the elixir of youth if you didn’t have any healing potions in store
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Fixed a bug where hugging a child could lead to strange teleporting
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Snowmen can no longer be built inside (though you can still move them there if you really want)
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Fixed bug where 1 lone floor tile on the top of stairs was not walkable
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Fixed a bug where children were immediately angry after growing up for not having received a salary yet
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Fixed a bug where the game wouldn’t save properly
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Minor translation issues, typos
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“Talk to other tribe” wish now fulfills properly
Other
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You can now load saves even if you don’t have the required mods installed
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"Hug member of other faction changed to “tell joke”, because you need to be buddies for hugging and cross-faction relationships do not exist in the game as of now
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In-game error logs now prints more details
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Automatic error reporting tool now tracks long frame freezes to help with fixing it (see this post on Steam)
We’ve received a ton of feedback on Alpha 12 now and I think as a dev it’s now time to start thinking about Alpha 13. I’m still going to write down bugs you report and feedback you give, but unless there are any gamebreaking things, Alpha 12.3 is probably not going to be necessary. :smiley:
Happy playing!
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