Update 1.4.5
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Added skirmish-style pricing for War Paths as a starting option: "Individual" is skirmish-like, "Class-based" is operations-style prices
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Added patrols for Recon-in-Force and Raid missions: some of the deployed enemy platoons will switch to patrolling behaviour
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Adjusted the way Recon-in-Force and Raid mission reduce the maximum number of units in a platoon: Recon, Recon Helicopters, Armored Cavalry, and Mechanized infantry platoons with stealth rating will deploy at their normal strength
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Adjusted Alt+Move to work with transport helicopters - a move ordered in such a way will also unload the helicopters at the destination point, similar to how Alt+Move works for mechanized infantry
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Adjusted the alternative stages generation to have fewer cases where both Main and Alternative courses of action have the same mission
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Added enemy national icon to the Courses of Action menu
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Added enemy information on the War Paths results screen
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Adjusted the frequency of the 'smaller' nations encountered during War Paths
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Adjusted the Operational Authority gains from Recon-in-Force and Raid missions: less OA per zone, more OA granted on completion (100 OA difference)
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Adjusted French 6 DLB to better fit the theme of the formation: Replaced AMX-30 platoon with an airborne infantry platoon.
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Adjusted ADATS speed when fired at ground targets
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Adjusted Sheridan to have slightly more stealth rating
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Replaced Recon TA with Smoke TA for US 82nd AB
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Added Recon TA to US 11th ACR
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Fixed tooltips not working for War Paths starting options
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Localization fixes and name adjustments
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Fixed Dutch not having Taking Fire voice reports
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Fixed Dragon ATGM not firing at max range
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Fixed Luchs MG texture issue
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