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Version 1.42.0: Patch Notes

Hello starchasers! Today's April Fools so normally I'd be announcing something silly like selling ships for real money or adding battleships. But I don't make jokes, ever. So to that end, I'm releasing patch 1.42.0 for Underspace. This has a few new features but mostly it's implementing a bunch of background technology in preparation for our next milestone update, which has stuff like being able to decorate these houses.

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Will you be able to put a picture of my cat in this house? Yeah probably.

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It'll also have additional detailing and stuff for stations (as it was originally part of last milestone's feature list), however some stations are getting detailed now, like UHC-1.

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Onto the changelog!

Changelog is as follows:

NEW FEATURES

  • Added more loading screen tips.

  • Added a 1% for your save icon to have something special happen to it.

  • Added a new alternate rendering system for on-foot sections. This can sometimes improve framerates on certain computers, and I have literally no idea why. Game development! Using it requires you to reload a save or restart the game once enabled/disabled.

  • Added more detailing to UHC-1, including the statue of Bellimar. Why does he get a statue? Well, you know.

  • Bellimar will now show up on UHC-1 after completing his quest.

CHANGES AND REBALANCES

  • Buffed the Manyship’s health to make it more appropriate for a boss of that stage.

  • Shrunk the quest objective menu and changed the graphics slightly.

  • Shrunk the tutorial prompts slightly.

  • Changed camera angles for the Rival’s Fighter.

FIXES

  • Fixed some mismatched pieces on stations.

  • Fixed some floating and clipping party member placement nodes on stations.

  • Fixed issue with some ships that were rotated incorrectly in trade menus.

  • Fixed issue where the Haywire Hulk was disappearing.

  • Fixed issue where icons on the map wouldn’t appear while on stations.

  • Fixed various items on stations that had no colliders.

  • Fixed issue where hull hit sounds weren’t affected by sound settings.

  • Fixed issue where Ballden heavy fighters had more shield recharge than intended.

  • Fixed issue where the Nova Runner was rotated the wrong way.

  • Fixed issue where having more than 17 ships made you unable to scroll down all the way.

  • Fixed skill display issues displaying some useless floating point nonsense.

  • Fixed some issues with trains on planets not moving. This was unacceptable.

  • Fixed rendering issues with flickering shadows.

  • Fixed rendering issues with camera clipping.

  • Fixed issue where some optimized areas deleted a bunch of meshes by accident.

  • Fixed issue where some stations wouldn’t have the proper skybox cubemaps in the background.

  • Fixed issue where Rival Reflection wouldn’t start.

  • Fixed issue where the Manyship wouldn’t reflect being defeated.

  • Fixed bad logic gate during assassination missions.

  • Fixed bad logic gate during multi-stage missions.

  • Fixed objects that were visible outside of nebulas that were not meant to be visible.

  • Fixed issue where some rifts were visible in areas they weren’t meant to be.

  • Fixed some rotated ship icons.

Читать в Steam ↗

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