Update 0.25a
Hello everyone!
There has been few bugs and gameplay issues that required fixing, before new content additions. I will be working on those and more before the end of the year.
Abilities changes:
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Shadow wave skill now has 30 sec. cooldown and doesn't require mana. Area of effect is increased
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Skeletons health and damage rebalanced, now they are weaker at the start, but they receive more health and dmage bonus from dark magic attribute.
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Ice skeletons now have better mass aggro
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You can now place only 3 traps at the time, and they can't be too close with each other
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Dodge roll range and speed increased
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You can now do power jump while running
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Arrows can now deal critical damage
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Werewolf basic health regeneration decreased
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New abilities for werewolf, now he can stack "werewolf rage", and after certain amount can ravage enemies and restore health
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While sprinting, werewolf secondary becomes powerful charge attack
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Charge knocks enemies down more effectively
Enemies changes:
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Autododge by chance is removed from the game, only dodge roll is left for enemies
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Increased rate of attack for enemies
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Charged abilities like charge, earth slam or explosive projectile now correctly stop when enemy is stunned, knocked or dead
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Exp rewards from petrified souls at the starting area nerfed
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Health of the frogs from the starting are decreased
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New loot for enemies in the starting area, new chests in bandit camps
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Giant wasp stats rebalanced
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Monastery at the starting location now sell loot starting from friendly reputation
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Removed few hills near black goat world boss
Interface changes:
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Bigger indicatior of unspent skill points
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You can now categorize active and completed quests in journal
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All available quests now shown on the map even if you didn't explore the zones
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You can now toggle roof showing in building mode
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Changes to joining faction interface
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Added quest map indicators for starting faction quests
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You can now resize your UI in options
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minimap scale is correctly saved
Also fixed bugs with falling under the ground sometimes while entering dungeons, and other small bugs and issues
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