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Update 0.31a

Hello everyone!

The game was just updated with version 0.31a:

  • New main storyline cutscenes were added to the game

  • Simple mouth movements were added to the characters in cutscenes

  • Additional options of vsync were added to the game

  • World loading range options were simplified to normal/increased

  • Blood magic skill now adds health for each point spent

  • Fixed few small bugs and issues

Roadmap stage 2

I am excited to reveal my current development plans for the game for the next few months. You can check it out here:

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As you can see, I plan a huge rework of the combat system as a next update. I've gathered a lot of useful feedback regarding combat, and I want to take my time improving it a lot, with the focus on impactfulness and balance. I will probably post a few videos with previews during development on my youtube channel here:

https://www.youtube.com/channel/UCMfMlahJzjpMeLrrfRvL05A

Other than that, there are a lot of cool stuff planned in the next updates, so stay tuned for that. I wanted to thank everyone who participated in the polls I had recently and posted your feedback on forums/discord.

Check out our social media links: [

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](https://twitter.com/OlegKazakov1990)

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[

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](https://www.reddit.com/r/gedonia)

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