Patch 2 out now
Patch 2 Is Live
Patch #2 for Starminer is now available!
We're continuing to work through player feedback, bug reports, and crash reports from launch week. This update includes a number of fixes and improvements aimed at making the experience more stable and enjoyable for everyone.
A huge thank you to everyone who has been playing, reporting issues, and sharing suggestions through our in-game feedback tool and community channels. Your feedback is helping us prioritize what matters most.
Check out the full patch notes below.
Starminer 0.33.2.0
TWEAKS
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Raw thorium price set to 200
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Raw eonite price set to 300
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Nuclear fuel cell price set to 2500
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Eonite fuel cell price set to 4500
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Water consumption reduced by 50%
FIXES
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Fixed station renaming
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Fixed negative balance issue
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Various crash fixes
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Storage manager fix
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Arcade mode stability improvements
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Fixed bulletin accepted objectives not registering for completion
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Fixed non-RigMk1 stations not triggering move-to-objective
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Fixed research requirement condition failing when the researched modifier was too high level
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Auto-completes the Broken Section objective in the Candle in the Dark mission
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Fixed muted music player issue
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Fixed auto resource balancing
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