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Patch 2 out now

Patch 2 Is Live

Patch #2 for Starminer is now available!

We're continuing to work through player feedback, bug reports, and crash reports from launch week. This update includes a number of fixes and improvements aimed at making the experience more stable and enjoyable for everyone.

A huge thank you to everyone who has been playing, reporting issues, and sharing suggestions through our in-game feedback tool and community channels. Your feedback is helping us prioritize what matters most.

Check out the full patch notes below.

Starminer 0.33.2.0


TWEAKS


  • Raw thorium price set to 200

  • Raw eonite price set to 300

  • Nuclear fuel cell price set to 2500

  • Eonite fuel cell price set to 4500

  • Water consumption reduced by 50%


FIXES


  • Fixed station renaming

  • Fixed negative balance issue

  • Various crash fixes

  • Storage manager fix

  • Arcade mode stability improvements

  • Fixed bulletin accepted objectives not registering for completion

  • Fixed non-RigMk1 stations not triggering move-to-objective

  • Fixed research requirement condition failing when the researched modifier was too high level

  • Auto-completes the Broken Section objective in the Candle in the Dark mission

  • Fixed muted music player issue

  • Fixed auto resource balancing

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