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0.4.9 Adds Smooth Turning, Balance Revisions and Additional Fixes!

Hey all!

Another update after we took a bit of (much-needed) time off.

Here's what's new:

  • Added Smooth Turning as an option for Giant players, in addition to the previously added Snap Turning.

  • Giant Warp interaction is now a simple button press, rather than a pull interaction, to increase reliability.

  • Knight now has "invincibility frames" preventing them from being damaged by the Giant's Fissure and Shockwave attacks while dodging.

  • Knight hammer will no longer perform a block if the Knight attempted a parry and missed their timing.

  • Fixed issue where the Giant could unintentionally move their head during the match ready-up phase.

  • Fixed issue where the tutorial would not display the correct inputs for certain Giant actions.

  • Fixed issue where Knights were able to restore their health via an unintended developer exploit.

  • Developer mode supports lobbies with up to 64 Knights, again.

✌️

Читать в Steam ↗

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