0.4.9 Adds Smooth Turning, Balance Revisions and Additional Fixes!
Hey all!
Another update after we took a bit of (much-needed) time off.
Here's what's new:
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Added Smooth Turning as an option for Giant players, in addition to the previously added Snap Turning.
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Giant Warp interaction is now a simple button press, rather than a pull interaction, to increase reliability.
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Knight now has "invincibility frames" preventing them from being damaged by the Giant's Fissure and Shockwave attacks while dodging.
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Knight hammer will no longer perform a block if the Knight attempted a parry and missed their timing.
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Fixed issue where the Giant could unintentionally move their head during the match ready-up phase.
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Fixed issue where the tutorial would not display the correct inputs for certain Giant actions.
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Fixed issue where Knights were able to restore their health via an unintended developer exploit.
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Developer mode supports lobbies with up to 64 Knights, again.
✌️
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