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Меню

v1.3

Fantastic contraption above is the Walking tank MK 1 by debt

[1.3] - February 24 2020

Added

  • A single extra firework variant
  • A set of bells ranging from C4 to C5
  • Structural metal pole thing
  • Siren
  • Propagation wire glows when an activation travels through it
  • Tiny map
  • Limbs can now explode when hit with overwhelming firepower
  • Resizing
    • Right click an object, select resize. Two handles will appear, one for each axis.
    • Hold shift (or what you have assigned to "rotate faster") to resize in both axes simultaneously.
    • Limited to uniform scaling when resizing many objects at the same time
  • Risky expanded gore mode
    • Adds a number of organs and reintroduces guts to the game. This option is disabled by default and should stay disabled considering the performance impact and limited support / attention. Enable at your own risk :)

Changed

  • The majority of all machinery is now destructable and will generally cease all function when destroyed
  • Behaviour of aerodynamic objects
  • General Purpose Bomb is now aerodynamic
  • Atom Bomb is now aerodynamic
  • Intensity of plate debris rotational force
  • Firearms now have properties that better reflect their real life version
  • Cathode lights will now shatter when hit with the Beam Rifle and explosions
  • Piston textures
  • Cathode light texture
  • Car textures
  • Barrel texture
  • Sentry Turret texture
  • Lagbox is now gray to indicate its actually made of metal
  • Desaturated blood
  • Context menu has a scrollbar
  • Propagation wire is thinner and looks different
  • Increased maximum double click time for map thumbnails
  • Black hole sound
  • Muzzle flash brightness and resolution
  • New sounds for nearly all traditional firearms
  • New tank shot sound
  • New machine gun sound
  • Disabled fake reverb
  • Metronomes and detectors will no longer propagate direct activation signals (excludes context menu activation)
  • Versioning will from now on go 1.3 -> 1.4 -> 1.5 and so on

Fixed

  • Infinite fireworks activation
  • Incorrect cathode light weightlessness effect position
  • Incorrect broken plate highlight
  • Incorrect broken plate spawn position
  • Giant wooden bowl not looking burnt after being burnt
  • Disassembler muzzle flash is no longer gigantic when weightless
  • Canceling saving a contraption is no longer broken
  • You can once again pan while hovering over the toybox panel

Removed

  • Metronomes no longer burn when energy flows through
  • Cathode tube lights don't make take mass away from their surroundings when shot anymore
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