v1.2.4
[1.2.4] - October 12 2019
Added
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Pumpkin
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Scherbenwerfer
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Electricity Transformer
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Mirror
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The ability to toggle weightlessness on objects
Changed
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Freezing outlines now disappear after a second
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Crossbow finally has knockback
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Bleeding wounds now heal automatically
- This also means the lethality of wounds is now based on how deep it is. Syringe wounds heal quickly, while a spear through the stomach won't heal at all.
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Sharp objects can now penetrate multiple objects
- This breaks any lodged objects in saves from older versions
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Improved performance of particles
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Updated to Unity 2019.2.8f1
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Made androids a bit less powerful (their strength was ungodly)
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Syringes are now grippable
Fixed
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Fixed upper arms locking after life syringe
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Fixed human heads being ever so slightly offset
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Fixed decals occasionally rendering on top when they shouldn't
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Fixed cables should be more stable now
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Floodlight-light appearing incorrectly underwater
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Fixed a bug where sharp objects would get stuck in other objects
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Truck thumbnail
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A few items refused to interact with water (thank you, hugopolis)
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Non-existent objects can no longer be undone after clearing the room
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You can no longer get semi-stuck in the wall when moving the camera using the keyboard
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Set contraption name character limit to 64
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Sharp object phasing through universe
- Hard to reproduce, I think it's fixed now (again)
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Minor bugfixes
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