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v1.2.4

1 / 1 · 100%

[1.2.4] - October 12 2019

Added

  • Pumpkin

  • Scherbenwerfer

  • Electricity Transformer

  • Mirror

  • The ability to toggle weightlessness on objects

Changed

  • Freezing outlines now disappear after a second

  • Crossbow finally has knockback

  • Bleeding wounds now heal automatically

    • This also means the lethality of wounds is now based on how deep it is. Syringe wounds heal quickly, while a spear through the stomach won't heal at all.
  • Sharp objects can now penetrate multiple objects

    • This breaks any lodged objects in saves from older versions
  • Improved performance of particles

  • Updated to Unity 2019.2.8f1

  • Made androids a bit less powerful (their strength was ungodly)

  • Syringes are now grippable

Fixed

  • Fixed upper arms locking after life syringe

  • Fixed human heads being ever so slightly offset

  • Fixed decals occasionally rendering on top when they shouldn't

  • Fixed cables should be more stable now

  • Floodlight-light appearing incorrectly underwater

  • Fixed a bug where sharp objects would get stuck in other objects

  • Truck thumbnail

  • A few items refused to interact with water (thank you, hugopolis)

  • Non-existent objects can no longer be undone after clearing the room

  • You can no longer get semi-stuck in the wall when moving the camera using the keyboard

  • Set contraption name character limit to 64

  • Sharp object phasing through universe

    • Hard to reproduce, I think it's fixed now (again)
  • Minor bugfixes

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