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RetroArch 1.10.0 released!

RetroArch 1.10.0 has just been released. Read our full article here on our website.

RetroArch Open Hardware

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Highlights HDR support for Vulkan has been added. It’s been confirmed working on Windows. Also, HDR support for Slang shaders has been added. The first shader to support HDR is crt\crt-sony-pvm-4k-hdr.slangp.

Numerous improvements have been made to netplay. uPnP support has received a complete overhaul (and is no longer reliant on miniupnpc). Relay servers should now be fully operational. A new relay server has been added in Singapore to help out users in South East Asia and bordering countries.

A summary of the new features:

Netplay features: Text chat, host ping limiter, client ping counter. Netplay relay: New relay system is now functional. Netplay relay: The canadian server was replaced in favor of an asian one. Netplay relay: Custom relay server support. Netplay hosting: A warning will be shown if your room is not connectable from the internet when announcing to the lobby server. Netplay fixes: Many netplay fixes and improvements. Lobby Viewer (Internet): Filter out rooms that are not compatible with RetroArch’s netplay. Lobby Viewer (Internet): Display a non-connectable tag to non-connectable rooms. Lobby Viewer (LAN): LAN rooms now have their own refresh button, no longer mixing together with internet rooms.

The XMB menu now has a new (optional) effect to hide menu items that are near the edge of the screen, very similar to the original XMB. You can adjust the fade effect to your liking if you want it to fade out more items onscreen. The new setting is called ‘Vertical Fade Factor’ and can be found in Settings -> User Interface -> Appearance.

A VSync swap interval has been added for the Direct3D 10 and 11 drivers. Before, Swap/sync interval was merely on/off based on VSync, leaving the existing option unused.

Big improvements for Xbox / UWP users – see the changelog for more details.

User advice for Xbox users There are apparently some issues people are experiencing with USB drives.

We recommend you follow these steps to solve potential issues:

  • Connect your drive to a Windows PC
  • Go to File Explorer
  • Right click on your NTFS drive
  • Do the following: Properties -> Security -> Advanced -> Add -> Select Principal -> Advanced -> Find Now > All App Packages > Ok > Tick Full Control > Ok > Enable Inheritance.

Changelog 1.10.0

ARCHIVE: Allow loading files from archive subdirectory AUDIO: Remove frame limit from audio batch callback. Before, if a core used the audio batch callback, there would be a hidden cap of 1024 on the number of audio frames that could be sent. If a core exceeded this value, any excess samples were silently discarded. While this is sufficient for ‘normal’ samplerates/framerates, it means that e.g. a core using the batch callback to send 44100 Hz audio at 30 fps with would have entirely broken sound. This has been fixed by removing the audio batch frame limit. AUDIO/RESAMPLER/NEON: Implement sinc kaiser NEON function CHEEVOS: Reset hardcore default to enabled; show message when trying to load state in hardcore CHEEVOS: Fix memory map conversion CHEEVOS: Check netplay status when unlocking achievements CHEEVOS: Support for hashing buffered NDS ROMs CHEEVOS: Fix hung task whe badge doesn’t exist CLI: Load save states from command-line or playlist CORE INFO CACHE/SETTINGS: Restore missing ‘Cache Core Info Files’ menu entry DATABASE: Serial scanning for Gamecube/MegaCD/SegaCD/Saturn/PSX/PSP/Dreamcast/Wii D3D10/D3D11: Add Vsync swap interval EMSCRIPTEN: Add Jaxe, WASM4 cores FILE IO: Fix incorrect file names for remap files when the content path doesn’t have a preceding slash INPUT/OVERLAY: Added support for showing the overlay behind the menu instead of in front. This is currently only supported on the GL, Vulkan, D3D 9/10/11/12 and 3DS drivers. INPUT/UDEV: Convert abs mouse from screen to viewport coordinates; fix relative mouse coords INPUT/WAYLAND: Ignore mouse clicks on window decoration INPUT/WAYLAND: Add scroll wheel support LINUX: Added support for Linux GameMode (https://github.com/FeralInteractive/gamemode), which can be toggled on/off in the Power Management or Latency settings menus. LOCALIZATION: Fetch translations from Crowdin LOCALIZATION: Add Indonesian, Swedish and Ukrainian language options LOCALIZATION/MENU/RGUI: Enable Indonesian and Swedish localisations for RGUI LOGGING: Logging cleanups LOGGING: Stop logging FPS statistics twice on quit LOGGING: Log font rendering backend only once HOTKEYS: Added a hotkey toggle for the on-screen technical statistics. HOTKEYS: Add delay + acceleration to volume hotkeys MENU: Add option for showing notifications only in menu MENU/RGUI: Add Finnish to supported languages MENU/XMB: Optional vertical list item fade MENU/XMB/OZONE: Category + History/Favorites icons NETWORK: Fix dummy notification – no longer shows a netplay initialization failed notification when netplay is not enabled NETWORK: LAN addresses only for UPnP – Some router devices might accept non-LAN addresses without raising an error. NETWORK: Filter out non-connectable rooms. Add an option for filtering out non-connectable netplay rooms. NETWORK: Netplay spectator notification fix. Fix double notification when the host switches to spectator. NETWORK: Prevents long-term pausing from clients dishonoring allow pausing NETWORK/LOBBY: Lobby Viewer: Filter out rooms that are not running RetroArch NETWORK/LOBBY: Lobby Viewer: Display a non-connectable tag to non-connectable rooms NETWORK/LOBBY: Host: Display warning if we are announcing to the internet but our room isn’t connectable from there NETWORK/RELAY: Custom relay server support – Add support for custom user-ran relay servers NETWORK/RELAY: Replace Canadian relay server with Singapore relay server. Current relays: New York/USA, Madrid/Spain, Sao Paulo/Brazil, Singapore NETWORK/UPNP: Various refactors/improvements, no more dependent on miniupnpc NETWORK/UPNP: Various UPnP binding fixes for specific routers NETWORK/UPNP: Accept IGD v2 service types NETWORK/UPNP: Delay lobby server announcing – delay the announcing in order to give UPnP’s port forwarding more time. Fix the remaining truncation warnings. NETWORK/UPNP: Smart interface selection – Find the most suitable address for UPnP by scoring interfaces on how close their address is to the device’s address OPENGL1: Fix buffer overflow – RetroArch would sometimes crashes at startup when loading asset textures with GL1 driver VULKAN: Double combined image sampler descriptor pool size – fix segfaults with AMD GPUs using RADV VULKAN: Emulate mailbox only with Vsync enabled – otherwise have it disabled – useful for VRR/G-Sync/FreeSync VULKAN/SWAPCHAIN: Vulkan max swapchain images option adjustments: removed value 1, since it won’t be used – Video reinit on change, so that there is no need to restart or toggle fullscreen VULKAN/HDR: HDR support – tested on Windows WAYLAND: Add libdecor for client side decoration WAYLAND: Use any display for initial metrics WAYLAND: Fix the window closing, if RetroArch is build without libdecor WAYLAND: Use checked sizes in EGL resize WAYLAND: Fix window title update

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