Patch 3.0.16
Performance
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Fixed multi-second freezes on big automation maps and when closing the build menu on large saves
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Train labels and panels no longer rebuild the UI every frame
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Smoother spawn/despawn bursts, distant train sounds culled, slow frames no longer snowball into stutter
Maintenance and service locos
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Service loco can now couple a train broken down at the mouth of a Coach Yard (loading an affected save unsticks it)
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Service loco with nothing to couple at a Coach Yard turns around instead of parking there for good
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Service route Reverse step now reverses where placed
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Service loco re-entering from a border at the same platform no longer collides with itself (was a game over)
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Route editor no longer reports "missing signal" for valid signals near tunnel-crossed platforms
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Resuming a pushed broken-down train no longer teleports it behind the coupled service loco
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"Stopped by player" badge clears immediately on Start for a dwelling repaired train
Fixes
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Map editor: Edit Map no longer crashes after a session where a contract was rejected
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Happy Passengers: demand no longer turns unhappy one departure early
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Audio: tunnel and auto block pass rumble now follows Master and Ambient sliders and mutes in the background
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UI: Waypoint and Auto-block build buttons now have distinct icons
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Fixed a board switch refresh error when rebuilding a switch with one side unconnected
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