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Patch 3.0.16

Performance

  • Fixed multi-second freezes on big automation maps and when closing the build menu on large saves

  • Train labels and panels no longer rebuild the UI every frame

  • Smoother spawn/despawn bursts, distant train sounds culled, slow frames no longer snowball into stutter

Maintenance and service locos

  • Service loco can now couple a train broken down at the mouth of a Coach Yard (loading an affected save unsticks it)

  • Service loco with nothing to couple at a Coach Yard turns around instead of parking there for good

  • Service route Reverse step now reverses where placed

  • Service loco re-entering from a border at the same platform no longer collides with itself (was a game over)

  • Route editor no longer reports "missing signal" for valid signals near tunnel-crossed platforms

  • Resuming a pushed broken-down train no longer teleports it behind the coupled service loco

  • "Stopped by player" badge clears immediately on Start for a dwelling repaired train

Fixes

  • Map editor: Edit Map no longer crashes after a session where a contract was rejected

  • Happy Passengers: demand no longer turns unhappy one departure early

  • Audio: tunnel and auto block pass rumble now follows Master and Ambient sliders and mutes in the background

  • UI: Waypoint and Auto-block build buttons now have distinct icons

  • Fixed a board switch refresh error when rebuilding a switch with one side unconnected

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