New Update: New Features, Content, Upgrades, Fixes and More!
⛓️ Ancient Dungeon - New Update! ⛓️
Adventurers, a brand-new update has arrived! This update introduces new enemies, relics, insight upgrades, a Bestiary to track all dungeon creatures, player statistics, and more! Plus, major quality-of-life improvements, bug fixes, and autosaving!
The update is live on Quest and Steam, and coming to PSVR2 next week!
Read on for the full details:
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Added 3 new enemies
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Added Bestiary – Track all 71 enemies you've encountered throughout the dungeon.
- Added 10 Points of Interest – Unique dungeon areas for more exploration variety (this is just the beginning!)
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Added 6 new milestones to challenge your dungeon runs.
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Added locked loot rooms to Noxious Sewers and Luminous Depths.
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Added 11 new relics to enhance build variety.
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Added 2 new final boss rooms for more endgame variety.
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Added 1 new orb.
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Added 10 new Insight Upgrades to refine progression.
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Added 7 new food types (including CHEESE! 🧀)
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Added 5 new Ethereal Heart types.
- Added Player Statistics Screen – Track dungeon runs, kills, loot collected, and more.
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Autosaving added! The game now autosaves when entering a new floor (just like pressing the save disk).
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Glittering Orb now turns slimes into golden slimes, chests into golden chests, and pots into golden pots.
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Updated Photon Multiplayer version for better online stability.
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Updated Render Pipeline version.
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Reworked dungeon generation logic to prevent objects like crates from spawning inside walls.
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Fixed visual glitch with the number of adventurers shown on the Game Over screen.
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Fixed extra insight calculation from Hard Mode not displaying correctly.
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Fixed Gambler’s Delve not awarding relics properly in some cases.
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Fixed other players’ crossbow bolts not making sounds in multiplayer.
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Fixed alternate floors appearing as unlocked on the world map before being discovered.
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Fixed Possessed Skulls respawning incorrectly when killed.
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Fixed exploit allowing modded players to join unmodded lobbies.
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Fixed bosses not spawning in their rooms in singleplayer.
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Fixed Hammertime not unlocking correctly in certain cases.
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Fixed Overstuffed achievement so it now carries over between saves.
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Fixed trigger spam issue in the introduction text screen.
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Fixed Mod Settings menu issues.
Have fun diving in and let us know what you think!
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