Hotfix ea0.1.9.5
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cosmetics are now separated into categories
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added nametags toggle button to the LIV tablet
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it is now possible to delete save slots
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you now only pick up the relic that is shown in the hover info even if multiple relics overlap
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fixed crossbow bolt unable to damage armor pieces
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fixed an issue with NG+ world generator desyncs
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fixed being able to enter the main menu after beast died causing softlocks
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fixed jackpot crystal not spawning if max amount of crystals per run has been reached already
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several speechbubble improvements
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fixed relentless orchestrina wisp sometimes getting stuck forever
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fixed regular wisps not teleporting to the player if too far away
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fixed wisps getting stuck on ghost fights
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fixed swinging axe damage not being counted as trap damage
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fixed forgotten library shooting trap not being counted as trap damage
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fixed some issues with vial of blue blood
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mortality stat now has a default value with introspeccd
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fixed curse of retribution save stack issues
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fixed save state issues with: embroidered sleeve, curse of binding, chicken dinner, foam bat, halved worm, wolf fang
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fixed a damage bug with burlap blindfold
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fixed hit cooldown never resetting in subsequent run
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fixed incorrect damage boost for proxies with shattered mirror
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fixed vial of blue blood damaging the player visually when having fragranced letter
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Heartstring harp and fragranced letter now award money when vial of blue blood is active
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fixed being able to open the main menu in the crystal prisom fight
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fixed elemental attack particles passing through ground tiles and pillars
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fixed imbued ruby not correctly adjusting player health
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fixed Eating food prevents that hand from grabbing items for a few seconds
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fixed Curse of leaden feet falling through the floor in arena mode in MP
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fixed Tress of silken hair not awarding hearts in MP
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fixed glowing crystal palette shader
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fixed speechbubble not being able to show multiple choices
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fixed coin reward quests not awarding coins on complete
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fixed worn shovel changing weights of non unlocked relics
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fixed attics anonymous not unlocking correctly
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fixed 100% progress in game slot not being possible
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fixed challenge ghost not being invincible which caused issues with the ghost fight with crossbow/tome
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fixed multiple objects dealing damage to proxy players which could cause issues in high ping scenarios
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adjusted and fixed weapon relic colors for crossbow and dagger
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fixed magnetic coupler not working on skeleton chests
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fixed 'blood rune' invalid function calls
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fixed proxies not teleporting out of shop fight
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fixed an issue with Ambient Occlusion not working in the latest build
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fixed sealed room gates not being tall enough in forgotten library
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fixed exploding bulbs sometimes not triggering their explosion in multiplayer
Modding related:
- minor version differences in mods in the mod menu will now be shown in yellow instead of red
- fixed an issue with rpcs not correctly working with mods
- removed error log from spawn object
- exposed BulletHoming, ADVRNetworkAnimator, PlayerFog, UIBestiaryImage, BossInfo and BbulletHomingCrystalPlant
- removed WattlescriptHidden from GameHandler.initialized
- added directory check for room creator to skip empty directories
- New Modding Events added: onPreMarkTriggered and onPostMarkTriggered
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