Devlog #5 - Jan 26 2022
Hey everyone. This is the 5th development update. This time it will be a short one since we are still in the middle of the codebase rework.
Codebase Rework Last devlog we talked about most of the things you can expect out of the codebase rework, so we will only focus on the things we have already got working:
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Switched to Unity 2020.3 and removed the old VRTK framework
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Implemented OpenXR into to the project
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Implemented some QoL additions, like menu pointers on both hands, mod settings, and some item changes
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Reworked the stat system to make it more consistent
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Worked on creating a modding documentation to make modding more accessible
Currently, we are looking into implementing the climbing, grabbing and pickup mechanics back into the game with OpenXR as well as the weapon interactions. I'm currently estimating that getting back all functionality with OpenXR will still take around 2-3 weeks. After that we will also need additional time for all of the other optimizations and things planned for the rework, mainly the improved seed system for the world generation, localization support, and optimizing parts of the codebase.
We hope to get this done quickly, so that we can start creating new content for you again!
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