Hotfix ea0.1.2.1
-
fixed an issue with the world generator sometimes not generating transitions
-
dungeons now generate with a slight seed dependent offset to combat position based hashes for certain objects being pretty similar for different seeds
-
fixed obects generating inside walls of doors
-
fixed dagger getting equipped when reloading the crossbow (rift/quest issue)
-
adjusted the hand alignments on rift a bit
-
fixed knife not keeping the rotation of the hand when thrown
-
fixed crossbow rotating during movement and making aiming more difficult
-
fixed a non vr mode issue of the main menu not showing
-
seeded runs will be more consistent now:
- dungeon difficulty is constant, no matter the save file progress of the player
- secret rooms will appear no matter the save file progress of the player
- fixed bosses not being seed consistent (random boss in overgrown gatehouse)
Комментарии 0
Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.
Обсуждение ещё не началось.